PS3/4 Type 1 NAT (Apple Routers)
(Credit to LaPastenague for inspiration in creating this user tip.)
Start by determining if your network hardware is supported for PlayStation Network (PSN.)
What it comes down to is that although you can get an Internet connection for the PS3/4 with the AirPorts, you may not get the necessary NAT setting (Type 1 or Type 2) for the PSN on-line game that you want to play. As such, you basically have two options for achieving Type 1 NAT: 1) Create a DMZ (Apple calls this a Default Host) for the console or 2) Use a non-Apple router that supports UPnP. To get Type 2 NAT, you basically only have one choice. Configure the AirPort for port mapping to open the required ports to allow PSN access.
Note: Both of the following options assume that you are using an AirPort base station as your "main" router. That is, it is directly connected to your Internet modem and not to another router upstream of it.
Option 1 (Type 1 NAT) - Create a DMZ for the PS3/4
Note: Be aware that placing your console in a DMZ completely exposes it to the Internet.
If you still wish to pursue this path, you should first assign a local static IP address for your PS3/4 using the console's interface. This address should be outside of the default DHCP scope of the AirPort base station. By default, this scope is: 10.0.1.2 - 10.0.1.200. Alternatively, you can use the AirPort's DHCP reservation feature to assign a "static" IP address from the DHCP scope. (See step 1. under Option 2 below.)
- AirPort Utility > Select the AirPort > Edit > Network Options
- Enable default host at: <Enter the IP Address for the console>
Option 2 (Type 2 NAT) - Configure Port Mapping on the AirPort base station.
(Ref: http://www.playstationing.com/ps4/how-to-change-your-nat-type-on-ps4-and-ps3/839)
The following ports must be available for PSN to operate correctly:
UDP 80
UDP 443
UDP 465
UDP 983
UDP 3478-3480
UDP 3658
UDP 5223
UDP 6000-7000
UDP 9293
UDP 10070-10080
TCP 80
TCP 443
TCP 465
TCP 983
TCP 3478-3480
TCP 3658
TCP 5223
TCP 6000-7000
TCP 9293
TCP 10070-10080
To setup port mapping on an AirPort base station, either connect to the AirPort's wireless network or temporarily connect directly, using an Ethernet cable, to one of the base station's LAN ports, and then use the AirPort Utility, to make these settings:
1. Reserve a DHCP-provided IP address for the PS3/4 console.
- AirPort Utility > Select the AirPort > Edit > Network tab
- Click the "+" (Add) button to enter a DHCP Reservation.
- Description: <enter the desired description of the host device>
- Reserve address by: MAC Address
- MAC Address: <Enter the wired or wireless MAC hardware address of the PS3/4 depending on how you connect your console to the network.>
- IPv4 Address: <enter the desired Private IP address you want to assign to the PS3/4>
- Click Save.
2. Setup Port Mapping on the AEBS.
- While still on the Network tab:
- Click the "+" (Add) button under the Port Settings dialog box.
- Description: <you must enter a description here; it can be anything you want>
- Public UDP Port(s): 80, 443, 465, 983, 3478-3480, 3658, 5223, 6000-7000, 9293, 10070-10080
- Public TCP Port(s): 80, 443, 465, 983, 3478-3480, 3658, 5223, 6000-7000, 9293, 10070-10080
- Private IP Address: <enter the DHCP Reserved IP address for the PS3/4 you created earlier>
- Private UDP Port(s): 80, 443, 465, 983, 3478-3480, 3658, 5223, 6000-7000, 9293, 10070-10080
- Private TCP Port(s): 80, 443, 465, 983, 3478-3480, 3658, 5223, 6000-7000, 9293, 10070-10080
- Click Save
- Click Update and allow the AirPort to restart.