Q: Removing unwanted element from footage?
Hi I have a shot where I need to remove a fly thats walking around an arm.
I remember 4 years ago using shake to do something similar but the background was a lot easier than skin.
At the time I was following a book and some notes I had, but I have lost that information.
I remember having to create a "clean plate" but I cant remember how to do anything anymore, I havent used shake since.
Can anyone help me buy running the steps or pointing me to a resource where I can find this information.
Thank you so much
I remember 4 years ago using shake to do something similar but the background was a lot easier than skin.
At the time I was following a book and some notes I had, but I have lost that information.
I remember having to create a "clean plate" but I cant remember how to do anything anymore, I havent used shake since.
Can anyone help me buy running the steps or pointing me to a resource where I can find this information.
Thank you so much
Mac OS X (10.5.6)
Posted on Jan 19, 2011 11:01 AM
by stuckfootage,Solvedanswer
I assume the arm is moving, so making a clean plate won't be possible.
However, you can use the clone tool in QuickPaint.
It works like the rubber stamp tool in Photoshop.
1. Add the QuickPaint node.
2. Select the Clone Tool (looks like a sheep).
3. Use control-drag to adjust the size of the brush.
4. Use shift-drag to adjust the distance between the copied part and the brush.
5. Click on the Frame/Interp/Persist Mode Toggle to select Interp.
6. Paint the first frame.
7. Advance a few frames and add another.
8. See how well the interpolation works between the two keyframes.
That should get you started.
However, you can use the clone tool in QuickPaint.
It works like the rubber stamp tool in Photoshop.
1. Add the QuickPaint node.
2. Select the Clone Tool (looks like a sheep).
3. Use control-drag to adjust the size of the brush.
4. Use shift-drag to adjust the distance between the copied part and the brush.
5. Click on the Frame/Interp/Persist Mode Toggle to select Interp.
6. Paint the first frame.
7. Advance a few frames and add another.
8. See how well the interpolation works between the two keyframes.
That should get you started.
Posted on Jan 19, 2011 2:47 PM