1 59 60 61 62 63 Previous Next 1,741 Replies Latest reply: Nov 21, 2013 10:50 PM by Abdelaziz_1975 Go to original post Branched to a new discussion.
  • 900. Re: Final Cut Pro X
    Chazfest Level 1 Level 1 (0 points)

    Mr. Pi, that'd be awesome! Would love XML export to bring timelines into Nuke

  • 901. Re: Final Cut Pro X
    Karsten Schlüter Level 7 Level 7 (29,885 points)

    mishmumken wrote:

     

    I'm with you Karsten ... it's the same thing all over. You buying? ...

    I will, a 101%! ... but not today.- 240€ is a lot of money for a hobby, and this year's hobby budget lists a trip to London, a new monitor, a new couch for the TV-room....- but the trip to London is a good 'reason' to purchase new toys

     

    ... and Motion for 40€ will give new 'fire' for my long-forgotton Star Wars Project ...

  • 902. Re: Final Cut Pro X
    Gabriel Martin Level 1 Level 1 (0 points)

    Surpised by no EDl or OMF support. I'll continue using FCP 7 for the time being, but use FCP X when I can as we'll need to start to understand one another.

     

    Once the ironing has been done, I'm sure I'll enjoy the speed boast..

  • 903. Re: Final Cut Pro X
    Chazfest Level 1 Level 1 (0 points)

    Is it just me? Or do the 'Color' integration features seem embarrassingly small? There's no denying FCPX has the best CC and basic grading features it's ever had (though that's not saying much IMO) but that's not a 'Color' replacement surely?! Why drop such an awesome grading app for the sake of introducing a really basic secondaries tab to FCPX?! It's like Shake all over again!! :(

  • 904. Re: Final Cut Pro X
    mishmumken Level 5 Level 5 (4,000 points)

    Karsten Schlüter wrote:

     

    ... and Motion for 40€ will give new 'fire' for my long-forgotton Star Wars Project ...

     

    Man, those Star Wars projects of your never end :-)

     

    mish

  • 905. Re: Final Cut Pro X
    Shane Ross Level 8 Level 8 (41,895 points)

    Not just you.  Steve Martin, of Ripple Training (where the photos were leaked from) mentions that many of the features are not pro level...including color correction.  Read the bottom of this:

     

    http://www.kenstone.net/fcp_homepage/fcp_x_first_look_martin.html

     

    "The other thing that needs improvement is color correction. While the simplicity of the Color Board will be great for the YouTube set, professional colorists will find the color grading tools wanting."

     

    Apple rolled a lot of things into this, but removed most of the pro aspects of these options.  Including audio mixing.  Soundtrack Pro is gone, and the new audio mixing is lacking too.

     

    " But the fact remains that there is no professional audio editing capabilities. With many of the features of Soundtrack Pro now rolled into FCP X, I still long for a full featured waveform editor to perform bread-and-butter audio editing chores. This coupled with the fact that there is no built-in way to collaborate with sound editors using ProTools or other DAWs is problematic."

  • 906. Re: Final Cut Pro X
    Mr Pi Level 2 Level 2 (275 points)

    Shane Ross wrote:

     

    Boris has an app that does this too.  Not free, but not as solid as the Duck.  I think this will prove more difficult than you think.  If you want a rock solid app, that is.

    Done it before (it was an undertaking but got into it very quickly, app made in 2 weeks of spare time and was able to export as a single EDL, multiple EDLs for multitrack edits and XML strip downs for Smoke and AfterFX which suited our purposes. This time I will rewrite from the ground up and include OMF and AAF) as a response to the fact that AutomaticDuck costs $495 PER BUNDLE! That's just rediculous no matter how much you NEED it. I spoke to Wes of AD about it and he was so arrogant and rude to us that we refused to deal with them. I could release for $1.99 and still make a killing!

     

    First on my agenda though is to be able to import FCP7 projects or at least the sequences. See a need, fill a need.

    Pi

  • 907. Re: Final Cut Pro X
    Mr Pi Level 2 Level 2 (275 points)

    Screen shot 2011-06-21 at 20.04.54.png

     

    got a feeling this will get more use than any tool on it

    π

  • 908. Re: Final Cut Pro X
    Mr Pi Level 2 Level 2 (275 points)

    I recommend the 'Download Additional Content' too. Seems some of the codecs are missing without it.

  • 909. Re: Final Cut Pro X
    Andy Neil Level 4 Level 4 (3,795 points)
    While the simplicity of the Color Board will be great for the YouTube set, professional colorists will find the color grading tools wanting."

     

    While the critiques over sound are legitimate, I find the comment about coloring a bit ridiculous.  First of all, what professional colorist uses an EDITING app to do their color?  And how many find the color tools of FCP 7, Avid, Vegas, et al "wanting" (answer: all of them).  That's why they color in a separate app.

     

    The question to be answered is, "Is basic coloring easier in FCP X?  Is it sufficient for the one-man band and for color effects, or pre-vis before the project heads to the colorist?"

     

    Though I'm surprised that Color is no longer integrated to FCP, I'm sure you can still use Color to grade your finished FCPX project.  And who knows?  Perhaps Color needs more work to make it to the 64 bit world than FCP and Motion.  It was, after all, a more recent acquisition.

     

    Andy

  • 910. Re: Final Cut Pro X
    JP Owens Level 4 Level 4 (2,015 points)

    >Though I'm surprised that Color is no longer integrated to FCP, I'm sure you can still use Color to grade your finished FCPX project.  And who knows?  Perhaps Color needs more work to make it to the 64 bit world than FCP and Motion.

     

    Tell me, though, would you be prepared to pay $5,000 for a version of Final Touch HD?

    And... how does the export/import work?

     

    jPo

  • 911. Re: Final Cut Pro X
    Shane Ross Level 8 Level 8 (41,895 points)

    >  First of all, what professional colorist uses an EDITING app to do their color?

     

    Me.  I have in the past with the 3-way, and currently still do with COLORISTA 2.  I don't always use Color.  And speaking of that...

     

    >Though I'm surprised that Color is no longer integrated to FCP, I'm sure you can still use Color to grade your finished FCPX project.

     

    How?  There is no XML export, and that is how you get projects into Color.  Therefore your only option is to color within FCP X.  Resolve wants EDLs...OOP...can't do that either.

  • 912. Re: Final Cut Pro X
    Shaggy Level 1 Level 1 (50 points)

    You are joking right?

    Are you really asking how to get a project into Color without using XML?

    WOW!

  • 913. Re: Final Cut Pro X
    Andy Neil Level 4 Level 4 (3,795 points)

    Shane Ross wrote:

     

    >  First of all, what professional colorist uses an EDITING app to do their color?

     

    Me.  I have in the past with the 3-way, and currently still do with COLORISTA 2.  I don't always use Color. 

     

    Fine, if people pay you to grade a show on FCP (not just your own deliverables), then you should be fine with the new color controls.  They are obviously better than the existing FCP 7 color tools.  If you are sending your project out for color, I believe that someone else on this thread mentioned that Automatic Duck offers support for XML export.  That's how you get your project into Color.  Either way, I still find Steve's color comments ridiculous.  Unless he's actually saying that the new color controls are WORSE than before...

     

    Do you remember when FCP didn't have XML support?  Or OMF support?  Or Color controls?  Or integration with other apps?  I'm sure you do.  I know I do.  The point is that this is a version 1 release of a completely re-written application.  There is no borrowing code from the previous version, or adding on or any of that.  It was a program that was designed, and then built from the ground up.  There are thousands upon thousands of lines of code involved.  I don't know all that much about what goes into writing software, but if I had to guess, Apple was probably primarily concerned with making it work with all the newest hardware and OS technology, and building it as an editing app for the 21st century.  That means that we're back to growing pains, and relying on 3rd party support for things like XML, EDL and the rest. 

     

    I'm still using my FCP 7, and will be for some time.  But I also see FCP X for what it will be, not just what it is now (which is still very impressive in a lot of ways).  I hated the interface when I first saw it, it was a very visceral reaction for me.  And I continued to be annoyed with it for weeks after.  But things are different.  I'm willing to give it a chance, on the side for now.  Front and center when it's ready for what I need it for.

     

    Andy

  • 914. Re: Final Cut Pro X
    Zebulun Level 5 Level 5 (6,745 points)

    Mr Pi wrote:

     

    Andy Mees wrote:

     

    Back to using Automatic Duck.  Automatic Duck Pro Export 5.0 will work within FCPX to export either AAF or OMF:

     

    http://www.automaticduck.com/products/pefcp/

     

    I guess the cheap price of FCP X will offset the cost of getting Automatic Duck so that you can get the audio to where you need.

     

     

    I wonder how many people would impulse spend 49 bucks on a one trick pony like that (and maybe never use it) than will spend 499 because they must?

    I'm going to write an app and post it up for free on the AppStore that will convert from FCPX to formats like OMF, AAF, EDL (single stream and multiple tracks), XML for AFX, Nuke and Fusion.

     

    Pi Digital

     

    Mr. Pi,

     

    I'll support your efforts here and I'll wager it's a definite niche to fill so you could make a few bucks for your efforts.

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