Q: Motion 5 - some background...
Shortly after Motion 4 was released, I was invited to give a presentation to the Motion engineers on how I use Motion, what I do with it and what I'd like for the future...
For enhancements, I made these requests:
- Color Blend Mode
- Adjust Levels filter in the HUD
- Pulse Wave Shape (for the oscillate parameter behavior)
- Import Vector Artwork (form EPS/PDF/AI documents)
- 3D Text/Shapes with 3D extrusion/bevel
- 3D Primitives that could be texture mapped
- Replicator enhancement - map portions of an image to each element of a replicator
- 3D Particle Enhancements - ground floor, deformable emitter shape, reverse emitter, particle reflector, adjustable particle physics, grayscale guide maps
- Parameter behavior based on image characteristics - average/peak/low of defined area of an image
- Camera filters - take any filter and stick it, like a pane of smart glass, in front of a camera
- Object lights - allow any object to emit light
- Ability to link and publish multiple parameters to templates
Of these, only #12 appears to have made it into Motion 5 in the form of Publishing and Rigs.
I've played with Publishing and Rigs and they are pretty awesome.
Patrick
Octo 3 GHz Intel, Mac OS X (10.5.6), 5 GB RAM, ATI x1900, Decklink HD Extreme
Posted on Jun 23, 2011 9:36 PM