1 2 3 4 5 Previous Next 66 Replies Latest reply: Mar 8, 2014 1:11 PM by Tom Wolsky Go to original post
  • 45. Re: No "Save as" option in FCP X?
    Tom Wolsky Level 10 Level 10 (106,175 points)

    I'm sorry I just don't see the big difference between Save As and Duplicate. Cmd-D and name it whatever you want.

  • 46. Re: No "Save as" option in FCP X?
    andynick Level 5 Level 5 (4,840 points)

    Me neither.

    Autosave works perfectly for me (one thing less to worry about) and if I want to save the project with another name, I simply duplicate it and rename the 'new' project.

     

    What's all the silly fuss about?

    (FCP X is DIFFERENT - it's not a monster).

  • 47. Re: No "Save as" option in FCP X?
    namyrb Level 1 Level 1 (25 points)

    It's something I've noticed with a lot of the "pros" out there.  We've got an A.C.E. editor in our office and he totally just FREAKED. OUT. because we have PCs instead of macs (we're on Avid).  It was like the end of the world because he didn't know how to restart the computer.  But as an assistant you just have to go with it and let them know that everything is going to be ok. 

     

    When you duplicate a project, you're doing the same exact thing as when you click save as.  The same exact thing.  It's just there's now a window within the application that lets you sift through things rather than having to go through the finder.  Not sure how you can argue with that.  Well... yes I'm sure.  It's because people FREAK. OUT. when something changes.  It happened when Media Composer 5 came out.  The Smart Tool (the thing that made it more like Final Cut) just ****** people off and we switched back to v4.  Now 6 months later, we've got 75% of those editors switched to v5.  I guess it just takes time. 

     

    Trust me.  Everything is going to be fine.  Everyone's still going to be able to get their projects done.  TV is not going to end.  You're not going to lose data if your system crashes.  It saves pretty much every step of the way.  You'll be fine.  You can finish your projects.  You can save your ****.

  • 48. Re: No "Save as" option in FCP X?
    SHADYZZ Level 1 Level 1 (0 points)

    I've sat here and read reponses from people who explain this as eloquently as they can, saying it'll be "alright". You say that it works perfectly for you, and whatever BS lines you pull out, BUT YOU'RE COMPLETELY MISSING THE POINT.

     

    There are plenty of people who are willing to give up their right to own guns and they say it'll be alright, as the government gave weapons to cartels in Mexico and intentionally let some slip back into the US and innocent people are getting killed, and they want to eliminate the 2nd amendment. Jusy like you, THEY'RE MISSING THE POINT!

     

    It's OK, critical thinking is dead these days, fortunately for the majority of you who don't have it anymore and just do what you're told, there are those of us who still have it. So I'll explain it here for you, didn't think I'd have to, but alas, that critical thinking is gone from you...

     

    Oftentimes, actually a majority of times, when we "pro's who are freaking out about this", as some oe stated, are working on a project, we have a large majority of versions we are working on. Now, let's say that we went through maybe 60 edits to a movie and we don't remember it was 60 changes, and we don't like the result, you know what we do? We simply close or revert back to the original we saved back then.  ORRRR, in another instance, we can make X amountn of changes to reach what we think will be a certain result then WATCH THE RESULT and see if we like it, THEN save it if we, indeed, do like it.

     

    Now, because FCP now autosaves, we don't remember there were 60 changes that were made and therefore the notation from Apple saying "you can simply COMMAND + X to undo doesn't mean SQUAT! Let me explain that for those of you who obviously have no critical thinking skills. When you're working ona film, there are so many details that you have to keep in mind that you don't COUNT how many changes you've made, you can simply save at your will when you do a set of edits/additions that you like.

     

    NOW... if they took my idea and had an autosave option where it simply created a secondary file IN CASE it crashed or the power went out or you accudentally quit FCP, you would still have your X amounts of edits you did earlier in your  SAVE AS versions AND you'd also have the last state you left it in.

     

    Again, THERE WOULD BE NO NEED TO REMEMBER HOW MANY EDITS YOU DID IN ORDER TO COMMAND + X THE CORRECT AMOUNT OF TIMES.

     

    Get it yet?  No?  Go figure.

  • 49. Re: No "Save as" option in FCP X?
    Doug Stringham Level 3 Level 3 (685 points)

    namyrb wrote:

     

    Trust me.  Everything is going to be fine.  Everyone's still going to be able to get their projects done.  TV is not going to end.  You're not going to lose data if your system crashes.  It saves pretty much every step of the way.  You'll be fine.  You can finish your projects.  You can save your ****.

     

     

    I had to laugh a little when you wrote "TV is not going to end"...... somehow I doubt much of what you're going to see on TV will be coming out FCP X.

     

    We bought several copies the day that FCP X rolled out. Our editors were all prepped for major changes and knew there were going to be significant differences between FCP 7 and FCP X. After two weeks of 10-12 hours a day using FCP X, our editors gave it the unanimous thumbs down. And not because of having to do things differently... but because of the core functionality that Apple gutted from FCP.

     

    We do all of the episodic work for two different television shows. One that is in it's 7th season and one that is in it's 3rd. There is no way, with FCP X's current workflow limitations, that this app is remotely close to ready for primetime in the pro circuit.

  • 50. Re: No "Save as" option in FCP X?
    Pancenter Level 5 Level 5 (7,640 points)
    It's because people FREAK. OUT. when something changes.

     

    Trust me.  Everything is going to be fine.  Everyone's still going to be able to get their projects done.  TV is not going to end.  You're not going to lose data if your system crashes.  It saves pretty much every step of the way.  You'll be fine.  You can finish your projects.  You can save your ****.

     

    (re: autosave and duplicate)
    Maybe because it's a change that serves no functional purpose and in the final count, removes user choices. It's smart software for dumbing down the the user, not because it's a bad idea, but because of poor implementation. People are losing work, a lot of people. It's not a change for the better, it's just a change.

     

    The two PBS editors I work with tried to use, tried to like FCPX but in the end gave up because of the instability, they found it completely unusable for turning out daily work, Stories are often shot and prepared the same day for evening broadcast, this is not the software for that purpose, too many spinning beachballs, unexplained crashes and fiddly behavior plus at least two key features missing (time code for one).

     

    When I left the studio one of the editors was on the phone with Apple, looked like he might be starting to foam at the mouth.

     

    pancenter-

  • 51. Re: No "Save as" option in FCP X?
    namyrb Level 1 Level 1 (25 points)

    Maybe my critical thinking skills are completely gone.  Because I reread your post and still don't understand why it doesn't work for you... Maybe I don't have a very good grasp on the program.

     

    First of all, didn't FCP7 have autosave?  Why is it a problem now?  Did you turn it off in 7?

     

    When you make your X amount of edits and then Save As for a backup or for comparison purposes, what's the difference between that and duplicating your project in FCPX?  Besides it not saving in the directory that you want it in, what's the difference?  How is it so different that it creates a problem?  How is it dumbed down?  How are people losing work?

     

    How did you know when you've hit the 60th change in FCP7?

     

    So you want to go back to a previous version of your edit?  One from 60 or 120 changes ago?  If you were duping your project, couldn't you just go back to that one and compare the two edits?  I mean it would be right there - just a keyboard shortcut and a click away. 

     

    At this point I'm not trying to argue, just trying to understand... you know since I have no critical thinking skills. 

     

    @Doug

     

    I'd say that for some workflows it should be able to work.  I'm not saying people should be using FCPX (I would tell them to use Avid), but if you had to make it work, you can make it work.  For film, probably not, but for TV outputing to tape, it's definitely doable.  Again, not that you'd want to do it.  I personally hate how FCPX edits and will probably never use it... but we're talking about saving here... saving... 

     

    Our company now has 4 shows on two floors going on right now, and if we took the 20+ (or any) Multicam and fixing TC drift out of the equation (wouldn't use FCP7 for that either), I don't see how we wouldn't be able to make things work... even if it were a huuuuge pain in the ***, but that's not the point.  This is coming from an assist angle in that we're always trying to make things work.

     

    @Pancenter

     

    Can't really dispute the crashes   But the timecode.  What do you mean there's no timecode?  I had to check so I booted up my iMac... and there's timecode...

  • 52. Re: No "Save as" option in FCP X?
    still_learning Level 3 Level 3 (785 points)

    I simply go to the project browser, Control-Click the project I want to "Save-As" then choose Duplicate.  Once I have the duplicated project, I Control-Click its name and click it again (or Control-Click/Rename) and change the name of the newly created project.  Seems to me that is the same as a Save As only with an extra step or so.  The downside is that you cannot do the duplicate or rename while background rendering is going on. As soon as the rendering is complete, however, you are good to go.

    Best wishes,

    stephen

  • 53. Re: No "Save as" option in FCP X?
    glennrune Level 1 Level 1 (0 points)

    @still_learning

     

    Yes I agree, it´s no problem at all.

     

    Same if you want to import an old project. You just open your old project in FCP 7, then you render each video and audio clip and give it a name and the TC and which layer it should be in as a filename. Then you take a pen and paper and write down where the clip should be and how it should interact with the other clips (maybe even draw a scetch to keep the big overview), note if it has a transition or effect or filter and you can rebuilld the project in FCP X.

     

    Same as before, only some thousand steps extra, but it works just fine and you are good to go!

  • 54. Re: No "Save as" option in FCP X?
    BobFish Level 1 Level 1 (0 points)

    I have to concur with Cory that Final Cut Pro X leaves a lot to be desired in terms of intuitiveness, ease of use, Help(less) functions, and navagation. Talk about a horse designed by a committee!  The greatest disadvantage of turning all the SAVE activities over to FCP for me, is that I am a one man shop. Without a SAVE/SAVE AS function I am constrained to working on one project at a time on my computer.  With Premier Pro I can save one project, CLOSE it and OPEN another, thus working on more than one progject concurrently. I feel I am destined to eventually return to using Premier Pro exclusively if I continue stumbling over the rocks in the path that FCP inherienly possesses.

  • 55. Re: No "Save as" option in FCP X?
    Tom Wolsky Level 10 Level 10 (106,175 points)

    Without a SAVE/SAVE AS function I am constrained to working on one project at a time on my computer.

     

    Why? You can switch between any number of projects. In fact it's much simpler to switch between projects in FCP..

  • 56. Re: No "Save as" option in FCP X?
    1 Open Loop Level 2 Level 2 (350 points)

    After you finished shouting at the users in this forum, did you take the time to sent Apple a feature request?

  • 57. Re: No "Save as" option in FCP X?
    BobFish Level 1 Level 1 (0 points)

    Tom, you ask "Why?".  Well, the real reason is because I haven't shifted my paradym from traditional processing on a PC. I assumed that if I couldn't SAVE or SAVE AS I couldn't retrieve my current project with an OPEN.  Since you asked "Why?", I realized there must be a way to navagate among projects started with NEW PROJECT. You opened my eyes.  Thank you!  I haven't exercized the new incite you have given me, but I certainly will.  My concern over not being able to CLOSE a project led me to believe that it wasn't being CLOSEd properly because I have been losing all my Title edts from one session to the next even if I play the timeline a couple of times to make sure all is right before leaving FCP. I'll look for a discussion that addresses this issue.

    Thanks again

    Bob

  • 58. Re: No "Save as" option in FCP X?
    BobFish Level 1 Level 1 (0 points)

    1, please 'Close Loop' on your paranoia! I may be "shouting" but in no way at the users in this forum. I have great respect for your willingness to support the community with your time and effort.  Why else would I be seeking your help? The frustration that fostered any tone of anger is directed at myself for not being able to pick up on fundamental procedures in FCP that have become inherent with my many years of experience with Premier Pro.

     

    The constructive reply I received from Tom Woskey was short and inciteful without him having to go into any great detail, or follow up.  I thanked him sincerely. 

  • 59. Re: No "Save as" option in FCP X?
    1 Open Loop Level 2 Level 2 (350 points)

    BobFish wrote:

     

    1, please 'Close Loop' on your paranoia! I may be "shouting" but in no way at the users in this forum.

    It appears you are replying to me, since your posts shows that, next to the date of your post.

     

    My post was not directed towards you. I was replying to SHADYZZ, which it shows in my post as well.

     

    I'm sorry for the confusion.