Currently Being ModeratedSep 18, 2011 9:39 AM (in response to andreifromsan diego)
I have a Mac Pro 2x2,4 Quad with 32GB RAM. Why does Motion just use a tiny amount of the CPU Power? Activity Monitor says that it´s less than 7%. Is there a way to give that a kick?
PS: The 7% are related to a RAM Preview which I am doing right now.
Currently Being ModeratedSep 18, 2011 1:42 PM (in response to kraftschaum)
Motion used the GPU, not the CPU to do its heavy lifting. The CPU may calculate particle positions or other things, but the GPU does all the image processing. Thus you will never see much CPU usage.
Currently Being ModeratedSep 19, 2011 6:21 AM (in response to Patrick Sheffield)
I have that software "atMonitor" running, which shows GPU activity (or at least it should show it). According to this software, the GPU activity is 0% all the time.
Does someone know some other GPU monitoring solutions?
Currently Being ModeratedSep 19, 2011 9:06 AM (in response to kraftschaum)
Doesn't sound like it's working...
I wish Apple included it in Activity Monitor. AHA - A feature request! Quick, everyone pile on Apple! Request that they add GPU to Activity monitor...
Currently Being ModeratedSep 19, 2011 9:15 AM (in response to Patrick Sheffield)
Yes, I did this feature request on the website.
I will also contact those people who made "atMonitor" to ask them about this strange behaviour.
Currently Being ModeratedSep 20, 2011 7:01 AM (in response to andreifromsan diego)
Yes, Motion 5 can render without using the GPU, this is new to this version and, normally, it happens if you run Motion 5 in a Mac with an integrated intel graphics card. In my MacBook Pro 2010 if I force to use only the integrated graphics card the gpu activity also shows 0%. I must say that even like this, Motion 5 still doesn´t use much of the processor ressources.
When I switch to the Nvidia GPU, atMonitor shows again that there is a GPU activity.
Currently Being ModeratedSep 20, 2011 11:53 AM (in response to andreifromsan diego)
An update motion 5.0.1 was released today.
I downloaded it via the appstore and motion 5 is performing twice as well as it was before. Its still not as good as should be but less irritating.
Try it. See if it helps.
Currently Being ModeratedOct 15, 2011 6:23 PM (in response to andreifromsan diego)
I updated to Motion 5.0.1 and compared the rendering and preview against M4 on my MBP 2011 (i7 2.3GHz 8GB RAM, Radeon HD 6750M 1024RAM, OSX 10.7.2) and it's still worse.
Currently Being ModeratedJan 31, 2012 10:42 AM (in response to andreifromsan diego)
Here are my symptoms:
- very choppy playback
- inconsistent playback and render quality
- sometimes I can't change project properties
- opening application under different user account creates error - I get an error message saying that it's installed in the same directory as a previous version of Motion and that I need to move Motion.app, yet when I did the original FCPX and Motion installation (properly) the previous version of Final Cut (Studio) was already moved and isolated for me
- have to keep reinstalling motion just for it to work right
- scrolling text behavior playback is choppy as well as the render
Mac Pro 2x2.26 Quad-core Intel Xeon/ 16 GB RAM/ ATI Radeon HD 5770 1024 MB/ Two HD Monitors, 1 broadcast monitor fed by a Blackmagic Multibridge Pro 2
Currently Being ModeratedJan 31, 2012 9:24 PM (in response to Tangier Clarke1)
Motion 4 worked by default in an 8-bit color space. Motion 5 is 32-bit float all the time. To compare apples to apples, you'd have to set Motion 4 to 32-bit float firat - then you'll find that Motion 5 is generallly quite a bit faster.
Currently Being ModeratedFeb 1, 2012 3:22 AM (in response to Mark Spencer4)
That's a good point mark in terms of why this is occurring.
I would like the option to work at a reasonable pace in 8 bit and then switch to 32 bit when nearing completion. Its that or wait 10 years till machines get powerful enough by which time it might be a bit late for apple. Apple are making some strange choices these days.
So I suppose the best workflow is to make projects in motion 4, then later open them in motion 5 and to add the parts only 5 can do which is mainly only stuff relevant to FCP X.
Bring back 8 bit option is my opinion. Take the pain away.
Currently Being ModeratedFeb 1, 2012 6:00 AM (in response to monkeybrainsmedia)
I agree, I'd like an option to work in 8-bit for speed and switch to float for rendering.
Currently Being ModeratedFeb 3, 2012 4:39 PM (in response to andreifromsan diego)
I am going to scream. Motion did it again. My machine just started operating very slow while working in Motion 5. Same symptoms. Slow playback, can't modify project properties (such as project duration). It ust stops being useable because it so slow. Parameters buttons hilight. It becomes so unresponsive.
This will be my 4th, maybe even my 5th reinstall.
Currently Being ModeratedFeb 4, 2012 9:59 AM (in response to Tangier Clarke1)
There's a simple fix: move to AfterEffects.
After the intitial FCP debacle, and never-ending problems with Motion 5, I checked out Premiere and AfterEffects, and now they are my main tools.
It's sad about about Apple. It's not that they're arrogant. The hard fact to grasp is that, when it comes to software, they might just not be all that good.
Perhaps the new version of FCPX will change things.
But I've left the MotherShip.
Try it youself. You'll find it liberating.
Currently Being ModeratedFeb 4, 2012 12:46 PM (in response to tenorocity)
Interesting proposition, but I'm not ready to give up yet. I came from After Effects years ago. Motion allowed me to spend more time playing creatively than AE. Version 5 perhaps has some growing up to do. I have AE too though. I may reconsider.