1 2 Previous Next 20 Replies Latest reply: Mar 18, 2012 9:11 AM by Tom Wolsky
serenity99 Level 1 Level 1 (5 points)

I am fairly new to FCPX (couple of months) and graduated from iMovie so I would like some help with this. I am adding a logo to a video and I would like the logo to sway from L to R and then from L to R again and so on continuously, quite slowly. I saw this in the movies someone else did and it looked terrific. I know how to rotate something once  but I don't know how to get it to continuously rotate from the beginning to the end of the movie.


iMovie '08, Mac OS X (10.6.7)
  • 1. Re: FCPX Rotating Logo
    andynick Level 5 Level 5 (4,840 points)

    If you have Apple Motion, you can do it with behaviours.

     

    In FCP X, I suspect you need to blade the logo clip at specific lenghts, then copy the original (that you've animated) and paste it's attributes to the remaining clips.

    Andy

  • 2. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    I am not sure how to do the rotation in FCPX...I use Maya for all my animation, but if you think you can do one left to right swing then could you copy the footage and paste it to repeat.

    Tell me how you plan to rotate a logo in FCPX ...I am interested.

    geoff

  • 3. Re: FCPX Rotating Logo
    Tom Wolsky Level 10 Level 10 (106,180 points)

    The transform function is keyframeable and when the logo is selected you'll see a rotatation arm attached to the center point. Keyframe the rotation how you like.

  • 4. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    transform function rotation is keyframeable in the Z axis yes, but not in X and Y... fcpx limited to2 dimensions...:-)

  • 5. Re: FCPX Rotating Logo
    Tom Wolsky Level 10 Level 10 (106,180 points)

    Didn't mention that. You'll have to use Motion or something else. You'll probably also want o extrude the logo.

  • 6. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    yes i know, thats why i use Maya as i said, its serenity we are trying to help, not sure which axis serenity is rotating.

  • 7. Re: FCPX Rotating Logo
    andynick Level 5 Level 5 (4,840 points)

    serenity99 wrote:

    I know how to rotate something once  but I don't know how to get it to continuously rotate from the beginning to the end of the movie.

    Serenity99 knows how to do the animation - it's the reptition that the question's about.

    Andy

  • 8. Re: FCPX Rotating Logo
    serenity99 Level 1 Level 1 (5 points)

    Hi everyone . . .

     

    I watched a couple of videos that helped me immensely with animation. Here they are:

     

    http://library.creativecow.net/mcauliffe_kevin/Quick-Tip-FCPX-Keyframe-Animation /1

     

    http://www.youtube.com/watch?v=d9qYNcu1G4Q

     

     

    In my first experiment, I simply moved a small image from left to right in a straight line across the screen. In my next experiment I did the same thing but made the image do one full rotation as it moved from left to right. Then it occurred to me that I could perhaps achieve an effect I had admired - that of slowly rotating a watermark image while the video played. This is what I am trying to achieve. As for X, Y, and Z axes, I'm still trying to figure out which is which

     

    I don't have Motion yet but it is my next purchase.

     

    I believe Maya is full-blown animation software, so what is the difference between Motion and Maya?

     

    Andy, I'm not sure I understand your comment about blading the watermark image. I know how to blade, though. I have done that to trim clips.

  • 9. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    Hi,

    X axis is left and right across the sceen, Y axis is up and down, Z axis is in and out of the screen.

    I am assuming you are rotating your watermark so that it turns around the Z axis, which would be like a windmill viewed from the front, Y axis rotation would be like helicopter blades, X axis like a paddle steamer viewed from the rear!

    so much for steam age engines...and fcpx has steam age animation capabilities...so can only do Z axis as far as i have discovered. Motion can do more and might be worth your investigating i think...but it doesnt do much that i need,

    as i said i use Maya which is certainly a full blown animation, modelling and VR creation app, it can render photoreal movies of any resolution , fabulous lighting synthesis...blahblah...i could go on for hours...put aside a couple of decades if you are thinking of getting involved.

    Your animation if I am reading it correctly should be easily achieved by keyframing in the inspector, try keys at 0 ,180 and 359 degrees.

    Then if you copy and paste the clip you will end up with a looping result.

    If you want to combine a translation animation with the rotation then it might be best to get the rotation working well and then make the clips into a compund clip and translate that...speaking here from my imagination as i am not in front of fcpx...so if it doesnt work you will have to call it an experiment!

    I will try it next time i am in front of my machine and see what other issues i find.

    have fun

    geoff

  • 10. Re: FCPX Rotating Logo
    serenity99 Level 1 Level 1 (5 points)

    Thank you, Geoff. I will give this a shot. I like the Z axix (in and out) that you mentioned. On second thoughts, I think that would be a much classier effect than my original idea of rotating the image. I can do X and Y but I haven't tried Z - oh wait a minute, I suppose I have because that would be starting of with a small image at the first keyframe, making it slightly bigger at the second keyframe and then back to small for the next keyframe. I can do that.

     

    I am having SO much fun with FCPX and I find that almost every day I learn something new It's a great program for those of us who moved up from iMovie.

  • 11. Re: FCPX Rotating Logo
    serenity99 Level 1 Level 1 (5 points)

    For whoever else reads this thread, I have found that I can use transparent images (a moon, for example) and keyframe rotate/move these  across the screen. It's a nice effect. It depends on the theme of the movie of course but sometimes it's useful to have a moon that moves slowly.

  • 12. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    You can only rotateon the Z axis but yes you can translate on the X and Y axis, if you scale the object as you describe it would appear to be moving( translating) on the Z axis.

    You could also rotate and then scale which would be interesting...how much fun can one person have!

  • 13. Re: FCPX Rotating Logo
    serenity99 Level 1 Level 1 (5 points)

    I have to digest all this because I am new to animation but you are right. I am having the time of my life with FCPX. It's taken over my life - no more TV, no more house-cleaning, no time for other hobbies, etc. Barely enough time to go to work!!! lollllllllll

     

    I knew there had to be something more than iMovie and now I found it

  • 14. Re: FCPX Rotating Logo
    xfggfx Level 2 Level 2 (200 points)

    excellent, when you exhaust fcpx tools have a look at Motion, that should keep you busy for a while, it has loads of tools to explore, 1.00 am here so...gotta go, catchya again sometime.

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