Skip navigation

FCPX Rotating Logo

1353 Views 20 Replies Latest reply: Mar 18, 2012 9:11 AM by Tom Wolsky RSS
1 2 Previous Next
serenity99 Level 1 Level 1 (5 points)
Currently Being Moderated
Mar 17, 2012 10:17 PM

I am fairly new to FCPX (couple of months) and graduated from iMovie so I would like some help with this. I am adding a logo to a video and I would like the logo to sway from L to R and then from L to R again and so on continuously, quite slowly. I saw this in the movies someone else did and it looked terrific. I know how to rotate something once  but I don't know how to get it to continuously rotate from the beginning to the end of the movie.

iMovie '08, Mac OS X (10.6.7)
  • andynick Level 5 Level 5 (4,840 points)
    Currently Being Moderated
    Mar 18, 2012 12:01 AM (in response to serenity99)

    If you have Apple Motion, you can do it with behaviours.

     

    In FCP X, I suspect you need to blade the logo clip at specific lenghts, then copy the original (that you've animated) and paste it's attributes to the remaining clips.

    Andy

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 12:07 AM (in response to serenity99)

    I am not sure how to do the rotation in FCPX...I use Maya for all my animation, but if you think you can do one left to right swing then could you copy the footage and paste it to repeat.

    Tell me how you plan to rotate a logo in FCPX ...I am interested.

    geoff

  • Tom Wolsky Level 10 Level 10 (104,680 points)
    Currently Being Moderated
    Mar 18, 2012 2:53 AM (in response to xfggfx)

    The transform function is keyframeable and when the logo is selected you'll see a rotatation arm attached to the center point. Keyframe the rotation how you like.

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 3:31 AM (in response to Tom Wolsky)

    transform function rotation is keyframeable in the Z axis yes, but not in X and Y... fcpx limited to2 dimensions...:-)

  • Tom Wolsky Level 10 Level 10 (104,680 points)
    Currently Being Moderated
    Mar 18, 2012 3:47 AM (in response to xfggfx)

    Didn't mention that. You'll have to use Motion or something else. You'll probably also want o extrude the logo.

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 3:53 AM (in response to Tom Wolsky)

    yes i know, thats why i use Maya as i said, its serenity we are trying to help, not sure which axis serenity is rotating.

  • andynick Level 5 Level 5 (4,840 points)
    Currently Being Moderated
    Mar 18, 2012 4:40 AM (in response to serenity99)

    serenity99 wrote:

    I know how to rotate something once  but I don't know how to get it to continuously rotate from the beginning to the end of the movie.

    Serenity99 knows how to do the animation - it's the reptition that the question's about.

    Andy

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 6:54 AM (in response to serenity99)

    Hi,

    X axis is left and right across the sceen, Y axis is up and down, Z axis is in and out of the screen.

    I am assuming you are rotating your watermark so that it turns around the Z axis, which would be like a windmill viewed from the front, Y axis rotation would be like helicopter blades, X axis like a paddle steamer viewed from the rear!

    so much for steam age engines...and fcpx has steam age animation capabilities...so can only do Z axis as far as i have discovered. Motion can do more and might be worth your investigating i think...but it doesnt do much that i need,

    as i said i use Maya which is certainly a full blown animation, modelling and VR creation app, it can render photoreal movies of any resolution , fabulous lighting synthesis...blahblah...i could go on for hours...put aside a couple of decades if you are thinking of getting involved.

    Your animation if I am reading it correctly should be easily achieved by keyframing in the inspector, try keys at 0 ,180 and 359 degrees.

    Then if you copy and paste the clip you will end up with a looping result.

    If you want to combine a translation animation with the rotation then it might be best to get the rotation working well and then make the clips into a compund clip and translate that...speaking here from my imagination as i am not in front of fcpx...so if it doesnt work you will have to call it an experiment!

    I will try it next time i am in front of my machine and see what other issues i find.

    have fun

    geoff

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 7:29 AM (in response to serenity99)

    You can only rotateon the Z axis but yes you can translate on the X and Y axis, if you scale the object as you describe it would appear to be moving( translating) on the Z axis.

    You could also rotate and then scale which would be interesting...how much fun can one person have!

  • xfggfx Level 2 Level 2 (200 points)
    Currently Being Moderated
    Mar 18, 2012 7:50 AM (in response to serenity99)

    excellent, when you exhaust fcpx tools have a look at Motion, that should keep you busy for a while, it has loads of tools to explore, 1.00 am here so...gotta go, catchya again sometime.

1 2 Previous Next

Actions

More Like This

  • Retrieving data ...

Bookmarked By (0)

Legend

  • This solved my question - 10 points
  • This helped me - 5 points
This site contains user submitted content, comments and opinions and is for informational purposes only. Apple disclaims any and all liability for the acts, omissions and conduct of any third parties in connection with or related to your use of the site. All postings and use of the content on this site are subject to the Apple Support Communities Terms of Use.