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  • 270. Re: Dual monitors and fullscreen fiasco, is there a work around?
    samhaque Level 1 Level 1 (0 points)

    flipnbits wrote:

     

    The need to switch brands/platforms is exactly what brought me to Apple.  Microsoft's offering didn't facilitate what I required for my primary desktop computing platform.  I switched a few years ago, and I've been happy ever since.

    Yes, that is because its logical to go from Windows to Mac, not from Mac to Windows, not without losing your mind first.

  • 271. Re: Dual monitors and fullscreen fiasco, is there a work around?
    flipnbits Level 1 Level 1 (0 points)

    There's nothing wrong with using Windows.  Computers are a means to get work done, or provide entertainment.  Use what works for what you need.

  • 272. Re: Dual monitors and fullscreen fiasco, is there a work around?
    siamless Level 1 Level 1 (0 points)

    Is this discussion now about Computers, Windoze OR WHAT?!?

  • 273. Re: Dual monitors and fullscreen fiasco, is there a work around?
    coocooforcocoapuffs Level 3 Level 3 (845 points)

    yes, after 20 pages or so it's time to archive this thread and say goodnight...

  • 274. Re: Dual monitors and fullscreen fiasco, is there a work around?
    Jerry Dalton1 Level 1 Level 1 (10 points)

    Lots of emotion On this subject. That's a well thought out logical response Thanks for the link. Perhaps it's time to change this thread from what Apple hasn't done to what other people have done.

  • 275. Re: Dual monitors and fullscreen fiasco, is there a work around?
    WaldenGreen Level 1 Level 1 (0 points)

    Before we do get archived, I'll add one last comment: Reading through this thread there are clearly two different points of view; a) those who think, even though they don't like the new dual-screen behavior, that one broken feature isn't really a big deal, and 2) those who see this as a huge, massive, critical failure on the part of Apple (personally, I fall into this category).

     

    I think this is because some of us see this (among other recent changes) as a clear sign that Apple no longer understand what makes their computers great. Take away the UI and there is no longer much of a clear benefit to using Apple computers. Not only that, there are actually some pretty clear disadvantages, which many of us Apple fans put up with because the UI of the Mac has historically been untouchable. This is simply no longer true; and this particular issue is one of two which are crippling my ability to get work accomplished (the other major issue is the elimination of the "all windows" feature of Expose - a feature I used, literally, every few minutes and for which there is no real equivilent in Lion). So those of us that understand the possibility that this is a sign of things to come see this in a "the sky is falling" type of way. Maybe 10.8 will change our minds. I sure hope so.

     

    There is an excellent Automotive anology that we can draw on right now which might help explain why we feel this way: Anyone who has ever owned and Porsche 911 or 912 knows that the single most absolutely critical, most glorious, most perfect thing about those cars is the feedback one gets through the chassis and most importantly; through the steering wheel. I'm involved in amateur motorsports, and am lucky enough to have access to two of these machines (very inexpensive ones! Your family mini-van is worth more than both of them combined, trust me!). The communication through the steering-wheel in these cars has been described as "I know if I ran over a quarter or two dimes and a nickle". It's the one one absolutely critical thing about these cars which sets them apart. There are other great things of course, but it's that driver "feel" that everyone in the Porsche community sees as the critical component. This year, Porsche put electric power-steering in their 911s. Guess what? Most of that critical driver-feedback through the wheel is GONE. Now, many people might say "no big deal, it's only one aspect of the car". They would be right in a way (and, I'll guess, not a Porsche driver), but they would also be oh-so-wrong. Because this one single thing is/was the most important aspect of the 911, and the fact that Porsche engineers ruined it means that the people currently designing the 911 at Porsche fundamentally do not understand what makes the 911 the special car that it is. People in the Porsche community are very upset and worried about this, because what does it mean for the future? Will they move the engine next? If they can mess-up the most important thing, what does that say about their commitment to the driver's experience? (The Top Gear UK guys recently drove the new one, and even Hammond (a huge 911 fan) agreed to something along the line of "well, there really isn't any reason to buy one of those anymore is there?")

     

    This very much parallels the issue with Apple and their degradation of the UI. It's ALL about the UI. Yes, there are some other nice things, but it is now, and always has been, that excellent UI that's the key to the Mac experience. That fact that people at Apple no longer seem to understand this is not a unimportant issue...

  • 276. Re: Dual monitors and fullscreen fiasco, is there a work around?
    Aukermania Level 1 Level 1 (0 points)

    I don't get why you can use your background files to at least covere the hideous texture that is not even high resolution on a 1080p monitor. It is pixelated, and the fact that I am seeing pixelation with a Mac makes me want to throw up.

  • 277. Re: Dual monitors and fullscreen fiasco, is there a work around?
    mikeytrw Level 1 Level 1 (0 points)

    I think WaldenGreen has summed it up perfectly. +1.

     

    Lion is a laptop OS and on a big desktop or for a power user it's actually quite badly broken.

     

    Yes much of Apples business is in laptops, but it's the pro's that use big, powerful mac desktops that are really feeling peeved off. Whats worse it that Apple blatently forces developers into the latest OS by dropping Xcode support for Snow Leopard. 

     

    Nothing is more stupid than launchpad on a 27" iMac. It's an interface designed for fingers on a tiny device blown up onto a giant screen.

     

    Apple are losing their way, and it's dangerous. They are becoming commodity items not professional machines.

     

    The times of "Mac's are best, end-of" is sadly coming to an end.

  • 278. Re: Dual monitors and fullscreen fiasco, is there a work around?
    Jerry Dalton1 Level 1 Level 1 (10 points)

    Most excellent summary by WaldenGreen.

     

    To add insult to injury:  

     

    ***

    "Microsoft has enhanced multi-monitor support in Windows 8, enhancing the user experience of customers leveraging multiple screens."

     

    and

     

    “If you want to push the limits of your PC experience, we’ve invested in the features most often used by power users. We redesigned WindowsExplorer and Task Manager to greatly enhance productivity, and developed new, flexible options for multi-monitor setups,” Microsoft said.

    ***

    source: news.softpedia 2011-Sept-13  

    http://news.softpedia.com/news/Windows-8-Multi-Monitor-Support-on-Steroids-22147 9.shtml

     

    So the other guys at least understand that offering improved productivity through multiple monitors is a competitive advantage that will appeal to and enhance sales to enterprise, business and power users.

     

    The scary thing is Apple doesn't seem to grasp (or care?) how important dual monitor usage is to a that group of users. There has been more than enough time to address the problem. Allready the next version of the OS (Mountain Lion) has been released to developers,  with no changes for dual monitor support, no indication that there is any plan to addresss the problem, nor even an ackowledgement that there is a problem. 

     

    All indications are that this problem will hot be resolved, which is odd because, Apple sells a very fine external monitor. One would think that they would sell an OS that supports dual monitors in use.

     

    However it wouldn't be the first time that Apple "creatively destroyed" their own product the difference is that in the recent past the replacement product has been better than the original.

  • 279. Re: Dual monitors and fullscreen fiasco, is there a work around?
    samhaque Level 1 Level 1 (0 points)

    Why archive an ongoing discussion? Dang diddly make no sense unless some Apple dude is trying to shut us up.

  • 280. Re: Dual monitors and fullscreen fiasco, is there a work around?
    unfrostedpoptart Level 1 Level 1 (10 points)

    Hi all. I just discovered this stupid bug today with my new MBA 11 hooked to my Dell u2711.  OSX's multi-monitor support was already bad before (menu only on primary screen, requiring constant and large mouse movement) but now it's just plain stupid!

     

    I see that this thread is already 19 pages long.  Without taking a lot of time to go through page by page, can anyone tell me if they've actually talked to Apple support and have any feedback on fixing this?

     

    Thanks,

     

    David  (happy that at least they're not going to non-overlapping tiles!)

  • 281. Re: Dual monitors and fullscreen fiasco, is there a work around?
    NiqueXyZ Level 1 Level 1 (0 points)

    Apple considers this a feature, not a bug, so their support will be no help.

    The only thing we can do is vent our frustrations using the submit feedback on Apple's website.

    Also just an FYI, as of right now -- the spaces \ multi display behavior is the exact same in the next version of OS X so don't count on that fixing anything when it's finished.

    There is only one option; submit feedback to apple and tell them they are wrong and this is not what users want out of their OS.

     

    http://www.apple.com/feedback/macosx.html

  • 282. Re: Dual monitors and fullscreen fiasco, is there a work around?
    samhaque Level 1 Level 1 (0 points)

    unfrostedpoptart wrote:

     

    OSX's multi-monitor support was already bad before (menu only on primary screen, requiring constant and large mouse movement) but now it's just plain stupid!

     

    It is actually painfully funny. No one talks about that menubar dilema, but switching from Windows recently, dealing with Lion's multi-screen UI is unbelievably irritating. Full screen black out is one thing. Then this having to go to the main screen for the menu items of an app that is on the second screen is hilarious. Shows how stubborn Apple can be when it comes to admitting design flaws.

     

    How hard is it to put a menubar on the second screen just for an app's menu items? Leave the clock and other icons on the main screen! Good god! I don't even have the words to explain how stupid it is right now.

     

    Long time mac users are obviously used to it. But this whole multi-display issue on OS X makes me feel like I'm on some half baked OS that was released only last week. I've never appreciated the flexibility of Windows until I moved to Mac. It never occured to me that "the most advances OS in the world" can be so badly designed in some areas without any sign of change coming. Pathetic.

  • 283. Re: Dual monitors and fullscreen fiasco, is there a work around?
    NiqueXyZ Level 1 Level 1 (0 points)

    Well, we all know *now* that 10.7 was pretty much a public beta OS.

    With all the other problems being found, it's the concensus that it's basically a "public beta" before mountain lion.

    The problem is, the multi-monitor behavior is the exact same on mountain lion lol

  • 284. Re: Dual monitors and fullscreen fiasco, is there a work around?
    unfrostedpoptart Level 1 Level 1 (10 points)

    samhaque wrote:

     

    unfrostedpoptart wrote:

     

    OSX's multi-monitor support was already bad before (menu only on primary screen, requiring constant and large mouse movement)

    It is actually painfully funny. No one talks about that menubar dilema, but switching from Windows recently, dealing with Lion's multi-screen UI is unbelievably irritating. Full screen black out is one thing. Then this having to go to the main screen for the menu items of an app that is on the second screen is hilarious. Shows how stubborn Apple can be when it comes to admitting design flaws.

     

    How hard is it to put a menubar on the second screen just for an app's menu items? Leave the clock and other icons on the main screen! Good god! I don't even have the words to explain how stupid it is right now.

     

    Just found these apps that solve the problem in different ways:

     

    http://mac.appstorm.net/reviews/utilities/take-your-menu-bar-to-go-with-menupop/

     

    MenuPop: http://www.binarybakery.com/menupop.html

    SecondBar: http://blog.boastr.net/?page_id=79

    Menu Everywhere: http://www.binarybakery.com/menueverywhere.html

     

    At least with Lion, you can finally resize windows from any edge or corner!!!!

     

    David

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