Currently Being ModeratedMay 6, 2012 4:37 PM (in response to Karsten Schlüter)
I've see this before but it doesn't answer my question regarding setting. At 2.5, the clip is blown up to infinity. There seems to be no rhyme or reason as to how to properly configure stablization. If I could get a set of setting stablizations parameters, then I could start using this intelligently. Thanks for the menu item.
there are no 'standard' settings ....
to correct an instable picture you have to blow-up the frame to add 'beef' l/r and t/b to allow movement of the frame.
keep in mind: video has a very poor resolution (max. ~ 2Mpixel); if you blew-up a frame by a few %, quality dramatically goes down ...
next time tripod?
Ok, but when I beef up the frames, can it render back to a reasonable size. There is no real description on how this works. Additionally, I write software so I know a little about documentation and FCP lacks information on something as complex and as important as this.
Regarding a tripod - in this instance I could not use one. Crowds, very close spacing and darkness have a way of not allowing on to use one in this particular instance.
… FCP lacks information on something as complex and as important as this. …
hmm, well ... the new FCPX tries to be NOT complex.
And the few sliders are self-explanatory when you keep in mind, how a stabilization should work.
The stabilizer in FCPX is 2D-based, not as the one, Google lately demoed (I lost the link to that) which tracks and componsate shake in three-dimensional space (in a 2D recording - awesome!)
So, it silly simple tries to keep pixels on position within a user-defined speed/'smoothness' and keep lines straight within a user-defined rotation-speed. To do so, you have to zoom the picture. The amount of zoom defines the amount of stabilization, corresponding to the amount of shakiness in recording.
I know this isn't the answer you're looking for but I resorted to using iStabalize by Pixlock a while back when HD interlaced functionality was broken in FCP7 smoothcam. Something to do with a mistake in how the field dominance was handled.
From what I understand it's still broken in FCPX.
iStabilize is an amazing little app and simple to use. If you can spare $50 bucks I highly recommend it. I had a license that I bought years ago and when smoothcam broke I revisited it and it works flawlessly. It even has some functionality that smoothcam doesn't have including edge interpolation which allows you to set the zooming to a much less drastic value. For me it was worth the extra time I had to spend exporting and managing clips.
Thank you for the info. I like FCP X a lot (render files are a total drag however, something SpeedEdit, on Windows, does not produce) but the app is still not finished as seen regarding stabilization. Once Apple gets X up to snuff, the program will rock as the iterface is elegant and intuitive without question. In many respects, X resembles SpeedEdit, the NewTek app I use on Windows as the emphasis is in getting the job done as quickly as possible.
I'll check out the google demo, that sounds awesome!
Thanks for the link! Pretty outrageous to say the least.
... and as far as i understand google, avail as part of the YouTube online video editor.
What I have in mind is doing a few tests - some shakey recordings, up- and downloaded via YT, or processed by FCPX .... My assumption is, for consumer material this should work in terms of quality.