Currently Being ModeratedAug 10, 2012 8:42 AM (in response to BigBlueApple)
Isn't that obvious?
Apparantly not (in many cases)
Currently Being ModeratedSep 14, 2012 11:17 AM (in response to threedanim8tor)
Looks like a new NVidia driver has been released today which solves this problem. Download it from here:
GeForce 306.23 Driver - Sept 13, 2012
I have a non retina new MBP running Win7 64 bit and the 640x480 projector issue was an issue in my customer presentations. It seems that today's update has resolved this issue. GIve it a try.
Currently Being ModeratedSep 14, 2012 12:55 PM (in response to tosolini)
Hi tosolini, I installed the driver and still the resolution was locked at 640 x 480. I have a Hi Res Macbook Pro, non-retina display. I am not sure what could be the problem being that all of the new MBP's have the same nVidia Geforce GT650M cards. I made sure I uninstalled the old drivers and everything that was related to the nvidia files and even scanned the computer and cleaned it up with CCleaner... This is very disappointing because I am a teacher and I use my laptop for my lessons...
Currently Being ModeratedSep 14, 2012 1:38 PM (in response to threedanim8tor)
I think you are right and I spoke too soon. I tested the new driver with two projectors that previously didn't work, and today I got a high res mirroring image. Then I connected the Mac to a Samsung SmartTV and got again 640x480, which is disappointing. Not sure where the issue is. I had also two IT people helping me out and they are telling me that somewhere in the communications between the projector / TV and the Mac the resolution information is lost (called EDID).
That said, they were able to try a hack which worked for me.
1) Connect to an external projector
2) Select to project as Extend and not Duplicate
3) Go to the Nvidia Control Panel (right click on the desktop and the menu should show up)
4) Display > Select the Nvidia display
5) Click customize and create a new setting that is higher than the default 640x480
6) Save it and then try it out.
This trick doesn't resolve the issue if you speak from a podium, because you can't do a demo and look at the audience at the same time, but it enables you to at least project something high res from your new Mac.
Currently Being ModeratedSep 19, 2012 9:41 AM (in response to tosolini)
I finally solved this problem. As I expected because Thunderbolt is an Apple proprietary it is not fully supported yet by Windows nor most hardware. From what I gathered Microsoft and other hardware companies are leaning towards USB 3.0. There are hardware out there that supports Thunderbolt such as my Samsung HD LED TV but I doubt that all of them does. I went out to Fry’s and bought a USB 3.0 to VGA Adapter and it worked like a charm. In fact it enabled higher resolutions than what my Macbook can go up to in Windows. My conclusion is, the drivers that Apple is supplying for bootcamp... They need to address this bug and add in support for the nVidia GPU and Microsoft like they did with Bootcamp 3.2 for the 2010 Macbook Pros. This will also explain why the Thunderbolt adapter worked on my 2011 17inch Macbook Pro with an AMD GPU on Windows.
Hooray, I can finally do my presentations without using Parallels....
Currently Being ModeratedSep 19, 2012 10:09 AM (in response to threedanim8tor)
I finally solved this problem. As I expected because Thunderbolt is an Apple proprietary
Unfortunately Thunderbolt is not an Apple proprietary development, it is an Intel development and is available to any who want to fit it.
Currently Being ModeratedSep 20, 2012 12:21 PM (in response to threedanim8tor)
I found an easy workaround to fix it. If you connect once to beamer using the DVI way, the VGA way is using then the range of possible resolution like the DVI ones.
With DVI I could run a resolution of 1450 x 1050 on ACER beamer with a standard resolution of 1024 x 768.
Switching back to VGA I was able to use resolutions up to 1450 x 1050 like DVI.
I have not testet it yet with other beamers.
Currently Being ModeratedNov 8, 2012 7:08 AM (in response to threedanim8tor)
I had this 640x480 problem just recently on my MB Pro Retina 15 running Boot Camp under Windows 8. <snarky>To be honest, I was stunned that I was able to connect to a projector *at all* using the Thunderbolt-to-VGA dongle. With my MB Air 13, I could literally *NEVER* connect to any projectors with the Thunderbolt-to-VGA dongle. A 640x480 connection was like a gift!</snarky>
I do lots of training and conference speaking so I frequently connect to lots of different VGA projectors and I can never get any of them to connect to Boot Camp under Windows 7 or Windows 8. It's infuriating and I wish Apple would actually fix this problem instead of giving us the finger and saying "that's what you get for using Boot Camp." <eyeroll />
Just like threedanim8tor, my solution was to buy a $50 USB VGA adapter from Amazon. It's silly that I bought a computer from Apple that costs roughly $4,000.00 and the only way I can make a VGA connection work is to buy non-Apple hardware.
Man! I love my MacBooks but this stuff is so frustrating. Apple, please *PLEASE* fix this.
Currently Being ModeratedDec 7, 2012 8:13 AM (in response to Rudi60)
Did it end up being a feasible solution for all the projectors?
I have 14 MBPs I need to fix for this issue and 14 of those adapter do not look good on my spending budget so I am looking for any alternative or cheaper solutions.
Currently Being ModeratedFeb 6, 2013 6:57 PM (in response to tosolini)
I have tried loading the latest NVIDIA drivers and the problem remains.
The connector works fine when connected to a terminal under windows 7. It is only with projectors that it can only handle the 640x480 resolution which is greyed out. The same projector, with the same connector with the same macbook works perfectly at high resolution with OS/X. So it is a problem with the windows driver.
I can't see how to report this as a bug to Apple.
I've hunted through microsoft and apple and NVIDIA for a fix and, though this seems a well-known problem, I can't find one that works anywhere.
Currently Being ModeratedMay 9, 2013 12:26 PM (in response to threedanim8tor)
has ANYONE managed to solve this issue? im having the same problem on my retina display with geforce 650M
Currently Being ModeratedMay 9, 2013 12:31 PM (in response to akshaisarin)
I "fixed" this problem by getting a USB3 VGA card from another vendor. Ditched the Apple VGA dongle entirely. Problem solved. The device I've been using is from Startech.com and it works great. http://www.startech.com/AV/USB-Video-Adapters/USB-to-VGA-Multi-Monitor-Adapter~U SB2VGAE3
Currently Being ModeratedMay 9, 2013 12:40 PM (in response to benday)
cool. i saw an option to download windows support and install new drivers from the nvidia directory. did you try that already?
Currently Being ModeratedMay 9, 2013 12:49 PM (in response to akshaisarin)
Everything's fully patched NVIDIA-wise. Pretty much the same unreliable behavior. I do a lot of public speaking where I connect to a zillion random VGA projectors and I simply gave up on fighting the Apple hardware. Went to the USB VGA solution and it just works.
Oh...and no more rebooting to make Windows talk to the Thunderbolt-based hardware, either. Although now I frequently wish I had 2 or 3 more USB3 ports.
Currently Being ModeratedMay 9, 2013 12:56 PM (in response to benday)
yeah man. i'm severly short on usb ports