Currently Being ModeratedNov 4, 2012 4:35 PM (in response to Karsten Schlüter)
This is a pretty simple case where you can use parenting. Use the parent group to offset/overide the rotational axis for the shapes. Here's the technique I would suggest:
-Create the two triangles (I created a square, duplicated it and then deleted one corner from the top left and bottom right for each shape to create 2 triangles, as needed.)
-Rotate both triangles -45°
-Rotate the parent group +45°
You can now use the Y rotation for each shape to spin along the axis you've indicated. With the setup I've explained it will be in the center. You can then move the Anchor Point anywhere along this line if you want a different rotation point, say if you wanted to use a "corner". Use the parent group for addtional transforms with position or rotation. You could also nest the first group in another group again to preserve your offsets, that is to make sure you don't break the setup.
Currently Being ModeratedNov 4, 2012 10:57 PM (in response to GFXZen)
This is a pretty simple case where you can use parenting. …
unfortunately, my example with the two triangles was the dumbed-down 'principle' of my project. a friend showed me some silly transition, where Video A gets folded into a paper-plane, flies away and gives way to Video B.
so, sort-of 'parenting-Oregami' ....
in its final version, it's SIX CONNECTED triangles, folded back'n forth ..
(see my other post here https://discussions.apple.com/message/20200176#20200176 )
.... but a nice riddle to solve …
Matryoshka concept: parents within parents within ......
.... and all that for a silly joke!
THANK you very much, GFXZen, to push me in the right, 45° degree direction!
(ntm: make an enhencement request, 'free' axis with handles )