Currently Being ModeratedNov 5, 2012 2:22 AM (in response to Axel K)
There's no such thing as real time bouncing in GB. If you want to change effects over time, you have to automate them with a curve. Basically all properties of effects can be automated as long as they are available in the track's info window.
Currently Being ModeratedNov 5, 2012 8:28 AM (in response to Christoph Drösser)
Thanks for the response Christoph, but I don't like your first sentence :-)
If there is indeed no real time bouncing I will not be able to use my external effects. Actually I use a PCM91 as an external reverb and UAD effects in the Apollo. They sound significantly better to my ear than the built-in effects of GB. I can open the project in Logic Pro 10 and do what I need to do, but it feels like starting all over again since the two do not seem to produce the exact same feel w.r.t. volume and effects.
Is there perhaps another way to include external effects so that GB feeds them the real-time signal before mixing them into the final bounce?
Currently Being ModeratedNov 6, 2012 11:39 AM (in response to Axel K)
You are saying that you use "External Effects" like the UAD plugin and you said that you want to use the PCM91.
I'm confused. A plug-in is not an external (hardware) effect. It is an Audio Unit internal effect, from a different vendor other than the effects that come with GarageBand pre-installed (these are Apple proprietary non-AU plugins). Any of those plug-ins work with offline bouncing.
However, how do you connect an "external" effects unit like the PCM91 to GarageBand. GarageBand doesn't provide sends and returns like Logic, only the main inputs for recording tracks and the main Master Output.
BTW: You mention that you open a project in Logic Pro 10. Do you mind sending me a copy of it, I promise that I'm not gonna tell Apple about it :-)
Hope that helpsEdgar Rothermich
'I may receive some form of compensation, financial or otherwise, from my recommendation or link.'
Currently Being ModeratedNov 6, 2012 3:18 PM (in response to Edgar)
just realized that I incorrectly brought the PCM91 issue into this, when in fact I was looking at Logic when coming up with the "brilliant" idea of explaining my question using the PCM91 example. So please disregard the PCM91 in this discussion. The main issue for me are the UAD effects. These plugins show up in Garageband as UAD plugins. However, they reside in the UAD Apollo, where they run on a Quad DSP. When you bounce the project these effects do not sound right and the only explaination I can come up with is that they need to have real-time bouncing. When I listen to the project in garageband the sound is great. After bouncing, the effects sound horrible. So something happens during the buffered bounce that the effects located in the Apollo do not like. The plugins residing on the MacBook Pro work/sound just fine, as they are part of garageband in the first place.
As for how to open a Garageband project with Logic Pro 10, this is an advertised feature of Logic. You can simply open a garageband project in Logic. Or perhaps I misunderstand your comment.
Currently Being ModeratedNov 7, 2012 1:11 PM (in response to Axel K)
Unless you are a Beta tester, or software pirate, the current version is LP9:
Currently Being ModeratedNov 7, 2012 6:10 PM (in response to Keith Barkley)
Crap! I now see what is going on! I have been switching between software too much and got mixed up with the numbers. I have Garageband'11, Pro Tools 10 and Logic Pro 9. Just enough versions to mess up things; and then the latter two have "Pro" in their names for us dyslexic folks :-) Now I also understand Edgar's earlier comment. Sorry Edgar, this was simply a mix-up.