5 Replies Latest reply: Apr 10, 2013 1:36 AM by fox_m
hltruelove Level 1 Level 1 (0 points)

I've been looking for a place where I can simply enter the dimensions I want the rectangle I've drawn in Motion 5 to be (1920px X 80px for example) in the hope that I can then align it with the bottom edge of my canvas (ideally by entering X/Y coordinates) to essentially create a bar that bleeds off of the bottom of my canvas.

 

I experimented with the Geometry tab a bit but am not having any success (not a math whiz, I).

 

I can draw a box that's somewhat larger than the frame, but I still get a white edge on the left and bottom.

 

What might you suggest I try to achieve this look?

 

Thanks, in advance, for any help offered.

 

 

 

 

[Note: Didn't see Motion 5 as a product option in the selection menu for classifying this post.]


Motion 4, Mac OS X (10.7.5), Motion 5
  • 1. Re: Motion 5: “Bleeding” a shape off of the canvas.
    Jim Wanamaker Level 4 Level 4 (2,260 points)

    This is pretty easy to do. Create a 1920x1080 project with square pixels. Broaddcast HD NTSC will do or custom from the project browser. Create a rectangle with fill only i.e. no outline. Select the group in the layers list and in inspector properties make sure the scale is 100% for x, y and z axis, and position and anchor points are 0,0,0 for x,y and z. Then select your rectangle in the layers list and in the inspector properties set position to 0 for x, y, and z. This will center your rectangle over the group center.Now with the rectangle still selected click on the shape tab and geometry so you see the control points. Go to the tool bar, click and hold the arrow(transform tool) and select edit points. This will give you 4 edit points highlighted in the canvas. They are numbered 1, 2, 3 and 4 clockwise starting at the top left. Go back to the inspector and in the control points window set point 1 to -960 for x and 40 for y. For point 2 set x to 960 and y to 40. For point 3 set x to 960 and y to -40. For point 4 set x to -960 and y to -40. This should give you a rectangle 80 pixels high and fill the canvas in width. Now go to the inspector properties tab with the rectangle still selected in the layers list and set y position to -500. Make sure x and z are 0. That should do it. Don't know why you are seeing a white edge as I can not reproduce that, but you can try increasing the rectangle scale in x by1% or so and y position by a few pixels and see if that helps.

  • 2. Re: Motion 5: “Bleeding” a shape off of the canvas.
    GFXZen Level 4 Level 4 (1,390 points)

    If you just want a rectangle/square, you could use a color solid generator. It has a text entry where you could set the width and height.

  • 3. Re: Motion 5: “Bleeding” a shape off of the canvas.
    hltruelove Level 1 Level 1 (0 points)

    Thank you, I will search in the application for "color solid generator"--is the text entry in the Inspector?

  • 4. Re: Motion 5: “Bleeding” a shape off of the canvas.
    hltruelove Level 1 Level 1 (0 points)

    Thank you, I will try these steps.

  • 5. Re: Motion 5: “Bleeding” a shape off of the canvas.
    fox_m Level 4 Level 4 (3,800 points)

    Add a Color Solid:

    Screen Shot 2013-04-10 at 3.28.57 AM.png

    Go to Inspector > Properties

    for Position.Y, set it to -540  (negative 1/2 the vertical height of whatever size project you set up)

    for Anchor Point.Y -- set it to -540 (exactly the same value as Position.Y, no matter what size project)

     

    Use the Scale.Y to adjust the size to what you need (about 8%?).