Currently Being ModeratedOct 20, 2013 2:56 AM (in response to Apple_For_The_Win)
A text-only adventure? Puzzle? Does it need collision detection, or a physics engine? Single screen, or left-right or top-down scroller? Isometric? Fully 3D? Overlaid onto the real world, using the camera for input? (The latter because "you" want to walk, not "a sprite" or "your character".)
This "hallway", is this a 3D model? Voxels? A live updated view from a moving camera *in* an actual hallway on the other end of the world?
What about input? A text field ("move north")? Buttons? Tilting your iPhone? Joystick or mouse, or a Leap controller?
Do you score points for reaching the end of the hallway or for moving in a straight line? Do you get a highscore list? Does this list include other players on other computers?
Can other players join you in this hallway? Can you interact with them? Is there a limit to the number of people in the hallway?
Currently Being ModeratedOct 20, 2013 7:29 AM (in response to Jongware)
I guess a 3D game, single screen, moving with standard keys on a Mac, without seeing the character just from the camera view, no points, this is simply for a bit of practice. If I like making it and I get a bit better, I will probably expand on it and actually make it a game, but for right now all it would be is practice.
Currently Being ModeratedOct 20, 2013 8:20 AM (in response to Apple_For_The_Win)
A game using 3-D first person graphics is not something I would consider "simple", even if you are going to be using an existing game engine of some kind. You were using (Cocoa) AppleScript in your other topics, which doesn't really have much in the way of features or performance when compared to most (OK, probably all) other languages - what language are you wanting to use?
Currently Being ModeratedOct 21, 2013 11:32 AM (in response to Apple_For_The_Win)
If you're serious about making games, I recommend using the Unity game engine. With the free version you can make games that run on Mac, Windows, Linux, iOS, Android, and web browsers. You'll be able to finish a game faster with Unity than you would programming a game from scratch.