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Helpful answers
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Jul 4, 2014 11:51 PM in response to MarkTingsonby markmalone,The best way is to place a Carousel object in a View object and resize the Carousel until a given cell is the same size of the View. Make sure to check the "Clips to Bounds" setting in the inspector for the View and the "Snaps to Cells" setting for the carousel.
Views are containers so drop one on the canvas then double-click it to edit its contents then drop in your Carousel.
Here's what the View (and its settings) looks like with the Carousel inside:
Here's what the Carousel (and its settings) looks like when embedded in the View and selected.
-Mark
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Jul 7, 2014 11:02 AM in response to markmaloneby MarkTingson,Thanks for the reply Mark!
I tried your suggestion but I think that's not what I'm trying to achieve. The image below is what I'm trying to do. It shows 3 video thumbnails but you can slide into the other 2 by swiping or tapping the left and right arrows. I'm trying to use the Gallery object but the scrolling isn't looping unlike the Carousel Object. So I thought of two solutions:
1.) Use the Gallery object BUT find a way loop image sliding functionality (same as the Carousel object).
2.) Use the Carousel object BUT find a way to remove it's 3D designs (Notice the two image on the sides are skewed).
I hope you can help me out on this.
Best,
Mark


