-
All replies
-
Helpful answers
-
Nov 19, 2015 6:51 PM in response to Jesikita09by Phil0124,Not directly no. iPad Apps are not designed to run on a Mac. Different operating systems.
You may be able to find an emulator for it, but since its not supported, you are on your own.
-
Nov 19, 2015 6:53 PM in response to Phil0124by Jesikita09,Thanks Phil0124. Have you hear of any that have proven successful?
-
Nov 19, 2015 6:57 PM in response to Jesikita09by Phil0124,As I said, its not something Apple supports, so we are not allowed to comment on it here.
Try Google.
-
Nov 19, 2015 7:11 PM in response to Jesikita09by babowa,If there is one, it will most likely not install or work on the latest OS due to the new SIP feature:
About System Integrity Protection on your Mac - Apple Support
FWIW, you could simply go to the Mac App store and see if whatever app you want is available in a Mac OS version.
-
Nov 19, 2015 7:22 PM in response to Jesikita09by MrHoffman,Jesikita09 wrote:
I am curious if there is a way to use apps that I have on my ipad with my macbook pro. Perhaps a silly question but something I think could be totally feasible.
If you have the source code to the iOS applications in question, then you can build and run it under Xcode with the iOS simulator.
The simulator works very much like the selected iOS device, but you'll quickly learn about some interface differences — no Mac has a supported touch screen, for instance — that can make working with an iOS application somewhat of a hassle.
If you're interested, Xcode is free and the latest round of software does support both simulator and now for on-device testing and development. This means you can experiment with this directly. Though not for applications where you don't have the source code.
For applications acquired from the App Store, no, there is no Apple-supported way to do this, and you'll want to review the iOS terms and conditions to determine whether it's even permissible to host iOS and iOS applications on a platform other than an iPhone or iPad.
System Integrity Protection (SIP) would not be a factor here, as emulators (and simulators) can operate as applications, from the perspective of the host system.
-
Nov 19, 2015 7:24 PM in response to babowaby Jesikita09,I did and unfortunately it is not. If we paid for the app, what difference does it make that we use it on separate devices within the same user? Wouldn't that be more incentive to get multiple devices as opposed to the opposite which is constricting? Apple is so frustrating and disappointingly greedy which ultimately forces its users to consider alternatives due to their inflexibility and proprietary needs....I suggest apple get their act together and start playing like a world citizen instead of an island for the elite. I guess that is the point though...
-
Nov 19, 2015 7:26 PM in response to MrHoffmanby Jesikita09,Thanks Mr Hoffman. I'll try this route!
-
Nov 19, 2015 7:39 PM in response to Jesikita09by babowa,If we paid for the app, what difference does it make that we use it on separate devices within the same user?
Well, unfortunately, you are not paying for the app. You are paying for a single license to use it on whatever hardware is allowed in the licensing agreement. As an example, here is an excerpt from the "iPhoto for iOS" licensing agreement which stiuplates that it must be used on an iOS device:
2. Permitted License Uses and Restrictions.
A. License. Subject to the terms and conditions of this License and as permitted in the “App Store Product Usage Rules” set forth in the App Store Terms and Conditions (http://www.apple.com/legal/itunes/ww/) (“Usage Rules”), unless you obtained the Apple Software as described in Section 2B, you are granted a limited, non-transferable, non-exclusive license to install and use the Apple Software on any compatible Apple-branded iOS device that you own or control. You may not distribute or make the Apple Software available over a network where it could be used by multiple devices at the same time.
You may not rent, lease, lend, sell, redistribute or sublicense the Apple Software
From here:
-
Nov 19, 2015 7:42 PM in response to Jesikita09by MrHoffman,Jesikita09 wrote:
I did and unfortunately it is not. If we paid for the app, what difference does it make that we use it on separate devices within the same user? Wouldn't that be more incentive to get multiple devices as opposed to the opposite which is constricting? Apple is so frustrating and disappointingly greedy which ultimately forces its users to consider alternatives due to their inflexibility and proprietary needs....I suggest apple get their act together and start playing like a world citizen instead of an island for the elite. I guess that is the point though...
As a developer that's done some work on both platforms, the differences between iOS and OS X applications are large. This in terms of the user interfaces, how the application logic is organized and operated, and how the applications are intended to be used. Yes, there are certainly some similarities and overlaps, but there are also differences in available power, multi-tasking, communications, security and sandboxing, and the available input devices.
But this is a user forum. The folks from Apple may or may not read this thread. If you have suggestions or complaints about Apple business policies and practices, please contact them directly.