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Helpful answers
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Apr 19, 2016 2:39 PM in response to lastmonkeyby Tom Wolsky,First you need the image with the steering well. That's the upper layer. Use the Draw Mask to make a circular mask to cut out the hole in the wheel. The character goes on the layer underneath and probably needs to scaled and positioned to fit the hole. Then of course you have to add the text layer on top.
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Apr 20, 2016 3:11 PM in response to lastmonkeyby fox_m,The helm wheel is an FCPX generator which you can download here: sc_GilligansHelm.zip
(There is a license read me and there will be a link to a How to Install instruction if needed.)
The font is available as a free download here:
http://www.urbanfonts.com/fonts/Gilligans_Island.htm
Gilligan's Island font is shareware - if you like it, send the creator (Mark Riddle) $5 and if you use it in a commercial production, you must send $10. (There's a read me file attached.) The font includes the cartoon caricatures of the cast (use Font Book to locate, copy and paste the characters.)
I recommend quitting FCPX before installing the generator IF you are also installing the font (sometimes strange things happen and the internally maintained "font list" gets thrown out of whack - particularly if inserting a new font alphabetically before the dependencies.)
Back to the generator:
The generator is *dependent* on two fonts (Duality and Menlo) both of which you should have installed. Duality is included with the FCPX and/or Motion installation and Menlo is a basic Mac OS "system font" (one of them - a treasure trove of unicode symbols, btw). (If you don't see a properly formed wheel when you add this to the storyline, let me know.
In FCPX you can:
1) add video (or images) to the Drop Zone.
2) pan the video or image for alignment
3) scale the video or image to fit.
4) Position (and optionally animate) the effect with an onscreen control (visible in the image above [does not show when playing/rendering out]).
5) Spin the wheel and "tilt"/"yaw" the wheel (tilt rotates around the X-axis and yaw around the Y-axis) [Slight yaw demo'd above.]
6) Scale (and/or animate) the entire effect.
Hope you like it. Have some fun! Knock 'em dead
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Apr 20, 2016 3:20 PM in response to fox_mby lastmonkey,you. are. fantastic. thank you so much!!!!!
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Apr 20, 2016 4:34 PM in response to lastmonkeyby fox_m,Make sure it works first — any problems... let me know.
