Kruiseri

Q: Sharing my project takes forever

I wonder what I am doing wrong...

 

I have an iMac i7 (Late 2015) with 16 GB ram and 3TB fusion drive.

 

I shot a 5 camera multi cam project and edited it in FCP X, the project is 1.5 hrs in length. I also used iDustrial Revolution sports graphics on it (http://www.idustrialrevolution.com/x6-sports-graphics).

 

The edit process was already a pain, the editor would simply drop frames on playback.

 

But when I try to share it Youtube, I really hit a problem.

 

Share to Apple devices (Apple TV) at least completed, even though it took about 13 hours to do so. But when I try to share it to Youtube, it progresses in a painstaikingly slow matter.Last night it had been doing it for about 15 hours and was at 50%, when the iMac decided that this would be a good time to do updates and it ended up aborting the share.

 

My theory is, that as I have the event and project files on the same fusion drive as the OS, this is causing the bottleneck. I am prepared to buy a Thunderbolt drive, and copy everything there if I can be at least half certain that it would solve the issue....

 

Any other ideas what I am doing wrong ? Never had issues like this before.

Final Cut Pro X, OS X Mavericks (10.9.1)

Posted on May 30, 2016 3:12 AM

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Q: Sharing my project takes forever

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  • by Luis Sequeira1,

    Luis Sequeira1 Luis Sequeira1 May 30, 2016 4:23 AM in response to Kruiseri
    Level 6 (12,085 points)
    Mac OS X
    May 30, 2016 4:23 AM in response to Kruiseri

    It appears that your project is taking a toll on your mac - maybe these effects that a long time to process.

     

    So if you already exported it, why not just submit the file directly to youtube, instead of reexporting?

     

    And yes, an external drive is a good idea. For extensive multicam, you may be better served with a RAID. A single drive in Thunderbolt will be no faster that USB3.

  • by Russ H,

    Russ H Russ H May 30, 2016 5:20 AM in response to Kruiseri
    Level 7 (21,800 points)
    Quicktime
    May 30, 2016 5:20 AM in response to Kruiseri

    I would agree that it's probably the third effects that is causing the extremely long exports. Also agree that storing the media on a different drive would help

     

    You have a very capable machine for editing…but it's not going to handle 5 streams without dropping frames. You may be able to get by editing Proxy. (Just remember to switch back to Optimized/Original before you export, since FCP won'y prompt you to.)

     

    Finally, what Luis said about the Tb RAID – especially if you anticipate doing similar projects in the future.

     

    Russ

  • by Kruiseri,

    Kruiseri Kruiseri May 30, 2016 10:00 AM in response to Russ H
    Level 1 (4 points)
    Video
    May 30, 2016 10:00 AM in response to Russ H

    OK, I bought the drive.

     

    While it seemed at first to make a little bit of a difference, I soon decided to try something else.

     

    One element I have there, is a 80 minute long clip that contains a game clock (it's a football game) and that is inserted into the whole thing as a picture in picture element. I'll disable that to see if it makes a difference.

     

    It's a pity, if I need to leave the clock out...

  • by Luis Sequeira1,

    Luis Sequeira1 Luis Sequeira1 May 30, 2016 10:17 AM in response to Kruiseri
    Level 6 (12,085 points)
    Mac OS X
    May 30, 2016 10:17 AM in response to Kruiseri

    Leaving the clock out will probably speed the export a bit. How big a difference it is hard to say without trying - but fortunately you can make a quick test.

    Mark an in and out point so you export, say, only a 3 minute portion. Try it with and without the clock and time the exports.

  • by Russ H,

    Russ H Russ H May 30, 2016 11:04 AM in response to Kruiseri
    Level 7 (21,800 points)
    Quicktime
    May 30, 2016 11:04 AM in response to Kruiseri

    If the clock does turn out to be the thing gumming up the processing, you might try a separate project with that element only – probably connected to a gap clip and export it in Pro Res 4444 (to preserve transparency). Then import that clip. Along the lines of Luis' advice, test this with a short section to see how fast it exports before committing to the long version.

     

    Russ

  • by Kruiseri,

    Kruiseri Kruiseri May 30, 2016 9:22 PM in response to Russ H
    Level 1 (4 points)
    Video
    May 30, 2016 9:22 PM in response to Russ H

    Nope, the clock wasn't it ;-(

     

    It's now been exporting for 11 hours, and it's 43 % complete....

     

    BTW, is there a way to export to Youtube with making a file first, and then uploading it manually ? I am afraid that after it has finally rendered the export file, it will fail because the Youtube connection has been idle for many hours.

  • by Luis Sequeira1,

    Luis Sequeira1 Luis Sequeira1 May 31, 2016 2:55 AM in response to Kruiseri
    Level 6 (12,085 points)
    Mac OS X
    May 31, 2016 2:55 AM in response to Kruiseri

    Kruiseri wrote:

     

    Nope, the clock wasn't it ;-(

     

    It's now been exporting for 11 hours, and it's 43 % complete....

     

    BTW, is there a way to export to Youtube with making a file first, and then uploading it manually ? I am afraid that after it has finally rendered the export file, it will fail because the Youtube connection has been idle for many hours.

     

    Of course. Just export a master file, and use the youtube site to upload. You can export to h264, which will give you a smaller file, but is likely to take just as long (after all, the youtube export produces uses h264).

     

    You could also try exporting straight to ProRes. Hopefully this will result in a faster export, but the resulting file will be much larger.

    However, you'll get a maximum quality self-contained file. If you need you can then create an h264 file from that, and it is likely to take less than exporting straight from the timeline.

  • by Kruiseri,

    Kruiseri Kruiseri May 31, 2016 12:03 PM in response to Luis Sequeira1
    Level 1 (4 points)
    Video
    May 31, 2016 12:03 PM in response to Luis Sequeira1

    Sigh ;-(

     

    Now the whole iMac just went black in the middle of the share process. I had to reboot it form the power button. At that time the process had taken like 16 hours...

     

    After that I navigated to the Library and found the .mov file there. I uploaded it manually to Youtube, and only then noticed that it stutters a lot. Something that did not happen in the local iTunes export.

     

    I am now exporting the Master file, It started 8 hours ago and it is now at 66%. At least that seams to go somewhat quicker...

     

    It is going to be a 70 Gig file, should I then run it through the Compressor (which I do not yet have) or upload to Youtube as is. That would also take some time...

  • by Russ H,

    Russ H Russ H May 31, 2016 12:22 PM in response to Kruiseri
    Level 7 (21,800 points)
    Quicktime
    May 31, 2016 12:22 PM in response to Kruiseri

    Kruiseri wrote:

     

     

    Now the whole iMac just went black in the middle of the share process. I had to reboot it form the power button. At that time the process had taken like 16 hours...

     

     

    That's concerning.

     

    What folder did you find the MOV file in? Is it the complete video?

     

    Does it stutter when played locally?

     

    Russ

  • by Kruiseri,

    Kruiseri Kruiseri May 31, 2016 2:46 PM in response to Russ H
    Level 1 (4 points)
    Video
    May 31, 2016 2:46 PM in response to Russ H

    Under the project folder in the library, there is a folder called Shared Items. That's where it was.

     

    I just completed the Master Export (that "only" took like 7 hours to complete ;-) and I now have an 80 gig MOV file that ... stutters.

     

    What the heck am I doing wrong ? The timeline plays OK when I don't show the angles, also the previous export into iTunes was OK.

     

    I now started an export to file to see if that has something to do with it.

     

    I don't think it should matter, but the footage was shot in combination of 50p and 50i, and the timeline is 25p. But I believe FCP should do the conversions on the fly. 

  • by Russ H,

    Russ H Russ H May 31, 2016 3:57 PM in response to Kruiseri
    Level 7 (21,800 points)
    Quicktime
    May 31, 2016 3:57 PM in response to Kruiseri

    Kruiseri wrote:

     

    t the footage was shot in combination of 50p and 50i, and the timeline is 25p. But I believe FCP should do the conversions on the fly.

    It is doing it on the fly – conforming 5 streams, none of whose clip properties match the project settings. It has to render every frame, and it's taking a very long time – even with a fast iMac. (I'm wondering whether you ran out of application memory when all went black.)

     

    In previous versions of FCP, we were required to match the frame rates of all our angles - otherwise, the multi clip wouldn't sync. FCP X is much more forgiving, but it's definitely better to give it clips matching frame rates for multi cam. Typically, those conversions would be done in Compressor prior to the import.

     

    If you have similar (non matching frame rates) projects in the future, consider using Compressor beforehand. As for this project, the only thing I can suggest is to avoid running other applications while you are exporting. Before you do open Activity Monitor to see how much free physical memory is available. (16 GB used to be considered a lot of RAM, but for very big projects like yours, it's probably only adequate.) If it is under say, 10 GB, I would quit FCP and relaunch.

     

    Russ