calu_kc

Q: can't read .mod files anymore

Hello,

"I think" since i updated final cut pro and with the new OSX, i can't read my .mod files for all the older projects i've done.

I did relink etc, fcp finds the files, still the movie is black with no sound. How can it be resolved?

Thank you and best regards. Kristof

MacBook Pro with Retina display, OS X Yosemite (10.10.3)

Posted on Jul 27, 2016 1:26 PM

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Q: can't read .mod files anymore

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  • by David Bogie Chq-1,

    David Bogie Chq-1 David Bogie Chq-1 Jul 27, 2016 2:35 PM in response to calu_kc
    Level 7 (25,772 points)
    Video
    Jul 27, 2016 2:35 PM in response to calu_kc

    Had to look that ,mod up: ancient file extension for consumer video cams and Amiga. You will probably need to find some obscure video conversion app. Final Cut Pro X has been out for like five years. You've just now started to use it?

     

    From the wiki:

    The first version of the format was created by Karsten Obarski for use in the Ultimate Soundtracker; tracker software released for the Amiga computer in 1987.[1][2] The format has since been supported by hundreds of playback programs and dozens of other trackers.

    The original version of the MOD format featured four channels of simultaneous audio playback, corresponding to the capabilities of the original Amiga chipset, and up to 15 instruments.

    Later variations of the format have extended this to up to 32 channels and 31 instruments.

    The format was designed to be directly playable on the Amiga without additional processing: for example, samples are stored in 8-bit PCM format ready to be played on the Amiga DACs, and pattern data is not packed. Playback required very little CPU time on an Amiga, and many games used MOD files for their background music.

    A common misconception is that the magic number "M.K." in the 0x438 offset of MOD files are the initials of Mahoney and Kaktus, two prominent Amiga demomakers at the time, who played an important part in the popularity of the format. They in fact stand for the initials of Michael Kleps a.k.a. Unknown / DOC, another developer of the format.[3]

  • by calu_kc,

    calu_kc calu_kc Jul 27, 2016 2:55 PM in response to David Bogie Chq-1
    Level 1 (4 points)
    Video
    Jul 27, 2016 2:55 PM in response to David Bogie Chq-1

    David,

    I thank you for your answer. But it is an old HDD camera. I think it was a sony... I used these files 4 months ago. It worked, I edited it, and so on...  In final cut expres i had to convert the .mod to a .mpeg or .mpg file. In fcpx it didn't gave a problem. I think after a major update macosx or fcpx, the problem started.

  • by Tom Wolsky,

    Tom Wolsky Tom Wolsky Jul 27, 2016 3:05 PM in response to calu_kc
    Level 10 (118,096 points)
    Apple TV
    Jul 27, 2016 3:05 PM in response to calu_kc

    CCould you give specifics of the versions you updated from to the versions you updated to.

  • by calu_kc,

    calu_kc calu_kc Jul 27, 2016 3:25 PM in response to Tom Wolsky
    Level 1 (4 points)
    Video
    Jul 27, 2016 3:25 PM in response to Tom Wolsky

    Tom, thank you for responding.

    Sorry can't help you with that, every month or two i do an update of everything. I can change the .mod extension to .mpeg in finder, but if i do a relink-action in fcpx it searches after .mod.

    for example: STEP1 in finder 104.mod change 104.mpeg. STEP2 click in the library on 104.mod, in the file menu "relink". STEP3 "located selected" and i can't click on the 104.mpeg because it is in grey.

    This is the error i get if i relink the modfile.FCPX modfile.jpg

    The weirdest thing, it can be read by almost every video player : VLC, QT, ect..

    I really don't want to restart, re-edit or convert a project because of that.

    bye

  • by Tom Wolsky,Helpful

    Tom Wolsky Tom Wolsky Jul 28, 2016 3:10 AM in response to calu_kc
    Level 10 (118,096 points)
    Apple TV
    Jul 28, 2016 3:10 AM in response to calu_kc

    ..mod files don't not work in FCP. Don't know how you were using them previously. They have to be converted and you can't relink to different media.

  • by David Bogie Chq-1,Helpful

    David Bogie Chq-1 David Bogie Chq-1 Jul 28, 2016 3:10 AM in response to Tom Wolsky
    Level 7 (25,772 points)
    Video
    Jul 28, 2016 3:10 AM in response to Tom Wolsky

    Just google it. You're going to have to convert these ancient files using some application. However, the research suggests they are MPEG2 files in a .mod wrapper. You should't need to but you could purchase the MPEG2 playback extension for Quicktime (US$30) but there's no promise that would help and you can't get you money back if it doesn't work.

     

    Just because you can, try duplicating one of the files and then change the extension from .mod to .mov or .avi or .mpg.

  • by calu_kc,Solvedanswer

    calu_kc calu_kc Jul 28, 2016 3:10 AM in response to Tom Wolsky
    Level 1 (4 points)
    Video
    Jul 28, 2016 3:10 AM in response to Tom Wolsky

    Tom, David,

    I called apple support. Sadly after the updates of FCPX the .mod-files aren't supported anymore.

    So I have to convert the to a QuickTime format. They advised me to convert any old format to a QT-file, because they may/will drop older formats with every update.

    Thanks. but sad for me

  • by David Bogie Chq-1,

    David Bogie Chq-1 David Bogie Chq-1 Jul 28, 2016 7:31 AM in response to calu_kc
    Level 7 (25,772 points)
    Video
    Jul 28, 2016 7:31 AM in response to calu_kc

    calu_kc wrote:

     

    Tom, David,

    I called apple support. Sadly after the updates of FCPX the .mod-files aren't supported anymore.

    So I have to convert the to a QuickTime format. They advised me to convert any old format to a QT-file, because they may/will drop older formats with every update.

    Thanks. but sad for me

    There's a finite amount of historical support available as new and far more efficient codecs take over the industry. Remember Betamax and Polavision? Try not to resent it too much, get yourself a conversion application (this is good because you will end up with future-proof QT files instead of useless .mod files), and set yourself up for many hundreds of hours of rendering. Might even think about borrowing a clunker Mac from a friend to do the conversions for you.