larrywhite12345

Q: Motion 5, 'Face Camera' option for replicator.

Motion 5, 'Face Camera' option for replicator, face which camera?  Active?

 

I am new to Motion.  I have created a project that includes a replicator of cells containing solid circles to simulate a light bulb array.  As described in the manual, the cells face the camera to provide the illusion of 3D.  However, if I change active cameras, the cells (solid circles -- non-text) don't face the currently active camera (they face the camera in effect at the time they were created).  I have tried deselecting the originally active camera (viewpoint) and activating a different viewpoint camera..but the original cells do not face the currently active camera (either on the canvas or rendering).  The '3D' and 'Face Camera' boxes are checked in the replicator.  I have consulted the user's manual, but have not found the answer.  I will appreciate any enlightenment that I receive.

 

Motion 5.2.3

OSX 10.11.6

 

iMac (Retina 5k, 27 inch, Late 2015)

4 GHz Intel Core i7

32 GB 1867 MHz DDR3

AMD Radeon R9 M395X 4096 MB

Posted on Aug 21, 2016 4:08 PM

Close

Q: Motion 5, 'Face Camera' option for replicator.

  • All replies
  • Helpful answers

  • by Karsten Schlüter,

    Karsten Schlüter Karsten Schlüter Aug 21, 2016 8:17 PM in response to larrywhite12345
    Level 7 (32,656 points)
    Video
    Aug 21, 2016 8:17 PM in response to larrywhite12345

    hmm, built a simple project, switching btw, 2 cams with diff. POV, …works like charme:

     

    point2 cam.gif

     

    when applying the cams, have you confirmed to change your project to 3D?

  • by larrywhite12345,

    larrywhite12345 larrywhite12345 Aug 27, 2016 8:21 PM in response to Karsten Schlüter
    Level 1 (4 points)
    Video
    Aug 27, 2016 8:21 PM in response to Karsten Schlüter

    Thank you for the quick reply and for the demo.  I sincerely appreciate it.  In my project, I have deleted the mis-behaving replicators and replaced them with new ones.  It appears that the new ones are performing correctly.  In retrospect, the mis-behaving replicators had several modifications to the base 'Dots Out Left' sequencing (color, scale, opacity, etc.) and I may have mis-applied one or more of these to cause the unexpected results.  In any case, I feel that, as you demonstrate, the problem is not with the replicators themselves (but rather, with me).  Thanks again for your help.