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Helpful answers
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Sep 4, 2016 10:45 AM in response to bentonmackieby Luis Sequeira1,You are asking the software to generate three out of four frames.
To get great slomo you should shoot at highrr frame rate than your project. For example shooting at 60fps and editing a 30fps project allows cor 50% slomo to use all the captured frames or for 25% you'd need only to have the software generate one out two frames.
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Sep 7, 2016 1:21 AM in response to bentonmackieby bentonmackie,Thanks Luis. Is there any way I can improve the image now with the frame rate I have.
Ben
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Sep 7, 2016 2:08 AM in response to bentonmackieby Luis Sequeira1,You can try the other options under Rate Conform. Maybe Frame Blending looks better for this shoot, I don't know.
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Sep 7, 2016 8:23 AM in response to bentonmackieby Russ H,You might try transcoding one of the clips from the Browser to Pro Res (Optimized), edit it to the timeline and apply the retiming to test whether any improvement.
Russ
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Sep 7, 2016 6:32 PM in response to Russ Hby bentonmackie,Thanks both Luis and Russ for replying. I have tried all these options without success. It looks like I am stuck unless anyone else has any ideas we have not thought of.
Ben
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Sep 7, 2016 7:09 PM in response to bentonmackieby Tomahawk Cine,Unfortunately your frame rate is too slow to reduce speed to 25% even with blending. Even 60fps would not look great with a quick moving soccer ball. Your best bet with this type of footage is to keep it full speed. I might consider re shooting keeping in mind to slow the ball movement or use different angles, the camera will catch lateral motion better than horizontal. Then you may be able to slow your shots better but probably still not 25%
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Sep 7, 2016 10:47 PM in response to bentonmackieby Karsten Schlüter,bentonmackie wrote:
... Am I doing something wrong???? …
I'm afraid you expect too much from 'artificial slowmo'.
Just have a look at the ball in your example:
'both' balls don't look same, due to rotation, so how should Optical Flow 'know' to transform form A to B? More a kind of morphing (btw: you can abuse OF for morphing, but that is another story…)
plus, the 'distance'/Angular Speed is way too high btw. both frames ...
for a less 'wobbly' result, your only option is to set quality to frame-blending... gives a more 'ghostly' look, but perhaps looks better.
nothing replaces high fps on recording ...
here my example, 100fps recording + 10% speed + OF = still wobble at the feet ...



