Q: Quantize live drums - Recorded WITHOUT click track, tempo varies, but I want it locked...
I have spent two days researching, using beat mapping, quantization, flex etc...and still keep running into massive problems, there must be an easier way??
Using drum parts cut and assembled from various takes, I rearranged our two drum tracks (1: kick mic, and 2: overhead mic) so they flow how I wanted, with perfect fills in the right place, and good takes of specific sections. It's a bit of a "Frankenstein" piece, i realize. But after flattening, I thought I could use a combination of beat mapping and quantization to smooth out tempo inconsistencies.
Here's where I'm at: I beat mapped the tracks (took FOREVER since I had to manually snap every 1/16th note to the grid) and now the grid follows the drums, but there are a TON of tiny 1/16 note varying tempos all strung together (see pic). 
HOW do I change all these little tempos to, say, 98 bpm? So the whole song just has one tempo of 98 bpm? I have tried several ways with quantizing and using flex, but each time value I use sounds horrific.
Am I going about this the right way? I have used flex time with another couple song's drums, that I DIDN'T cut and assemble, and it just snapped everything into a solid time, no problem.
Is there an easier way to do what I'm trying to do here? I loved being able to cut and assemble a "perfect" drum take from good parts of various takes, but in the future is it basically impossible to do this without using a click track?
Thank you so much!
MacBook Pro (Retina, 13-inch,Early 2015), OS X El Capitan (10.11.6)
Posted on Oct 5, 2016 1:59 PM