Invert selection with bezier tool

I traced my subject with using the bezier tool and once I connect all of the points the person disappears. How can I tell Motion to invert the selection where the person stays but the background vanishes?

17 inch MacBook Pro, Mac OS X (10.4.9), 2GB of RAM

Posted on Jun 24, 2007 10:21 PM

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6 replies

Jun 25, 2007 1:27 AM in response to Fenster McManus

hi Fenster

well i hate to ask a stoopid question but there are two bezier tools of course. One draws shapes, the other masks. Since you want the background to disappear i guess you want to draw a mask. To invert a mask you can click on the mask object in the timeline or project pane, then hop over to the inspector and clicking on the mask tab, change its property to Add, or to subtract which ever one works.

what you're seeing is odd to me though since my masks always defualt to showing whats in the mask not whats outside it.

hope this helps

adam

Jun 25, 2007 2:15 AM in response to Fenster McManus

hi,

if you look at the far right buttons in the tool bar you wil see two buttons that might be greyed out. They have mask written underneath them. To create a mask for an object, you select the object you want to mask and then click on the mask tool you want. Click and hold on the first button, a selection pops up. you can choose the rectangle mask, or circular mask or the freehand mask. The second button gives you the option of a bezier tool or b-Spline. All work in slightly different ways to achieve slightly different things. After you have drawn a mask, or a shape for that matter, you can always click on the indiviual points and edit them using bezier tools.

pressing theB key gives you the shape tool.

thanks

adam

Jun 25, 2007 9:28 AM in response to Fenster McManus

Lets assume you used the wrong tool and you have a shape that you want to use as a mask. Select the layer that you want to mask (not the shape) Than select Add Image Mask from the Object menu (top menus). In the inspector make sure you have Mask selected and drag the Shape you created earlier from the layers menu into the box labeled Mask Source. That should work.

Jun 25, 2007 10:08 AM in response to MotionMax

Lets assume you used the wrong tool and you have a
shape that you want to use as a mask. Select the
layer that you want to mask (not the shape) Than
select Add Image Mask from the Object menu (top
menus). In the inspector make sure you have Mask
selected and drag the Shape you created earlier from
the layers menu into the box labeled Mask Source.
That should work.


I don't think that is the best solution for me. I basically want to rotoscope a person walking so if I have to do this for each individual frame I'll have 1,000 objects in my project.

Jun 25, 2007 12:09 PM in response to Fenster McManus

well thats not strictly true because you could animate the points of the shape that is being used as the source of the image mask, over time and this would give the same result.

However I would in this case still use the mask tool, since it was designed for this and is easier to keyframe in this scenerio than in ainvisible shape layer. And if you're rotoscoping a person you might want to consider breaking the task up into mangable bits, ie do the torso and arms and head and legs all separately.

regards

adam

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Invert selection with bezier tool

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