Cannot play games on Mac OS X - mouse problem

I cannot play any 3D-game on Mac OS X.

The problem is with the mouse: I cannot find a way to turn mouse acceleration off. In Windows XP, there is "Enhance pointer precision" checkbox which does that, but it seems there's no such feature in Mac OS X.

This "enhanced" precision always on, despite of mouse settings in system preferences, making any good aiming absolutely impossible. When I need quick turn, I move mouse faster and that makes my character turn by unproportional angle.

I have found some tools (mousefix, mousezoom, steermouse) - they declare they can switch off acceleration, but that does not work: moving mouse faster still advances cursor longer. They only change movement speed and that's all.

I can't believe Mac OS X is unusable for games, there are games for it and people must be playing them. How to solve this? What I need to make cursor move same distance when mouse is moved fast as when it is moved slowly.

I have PowerMAC G5 Dual with standard mouse (Mighty Mouse i suppose, wired).

PowerMAC G5 Dual, Mac OS X (10.4.5)

Posted on Sep 27, 2007 2:26 AM

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12 replies

Sep 28, 2007 8:49 AM in response to ehomyakov

Hi,

I can't speak for the other utilities, but I CAN say that Mousefix does NOT just alter the movement speed. If you think that, then you have not bothered to read and understand the documentation that comes with this utility.

If Mousefix doesn't work for you then it's probably because the APIs that it uses have now been removed from OS-X. It still works ok on my PPC Mac, but if you have an Intel Mac then this could explain the difference. Again, if you read the documentation that comes with Mousefix then you would see that the "future" removal of these APIs from OS-X is mentioned.

I have absolutely no idea why Apple would remove these APIs and make life so difficult, but it seems that that is their intention.

This being the case then it would seem that the only option would be to use a completely new mouse driver. I understand the Microsoft Intellimouse driver for the Mac is a free download (presumably from microsoft.com); maybe this is worth a go.

Personally, I'm waiting for the Mac to be better supported by OpenBSD (if it ever is) and then I'll be using that instead 🙂

regards,

Rich.

Oct 1, 2007 8:42 AM in response to Rich B9999

I'm dealing with this exact same issue, and will probably return the system if I can't find a fix. For me, just moving around the desktop is a complete pain.

Microsoft's drivers do NOT work. I think in the past they may have had an option to disable mouse acceleration, but they don't anymore (I just tried them this morning). They give you a few more speed settings, but that's it. Don't help at all.

I'm going to try a few other drivers...

Oct 1, 2007 9:04 AM in response to ehomyakov

Welcome to Apple Discussions!

Part of it sounds like understanding how optical mice work. If you have a grainy texture to put your mouse over, it is more likely to be able to have finer tracking capability. A smooth drawn (one color, or broad bands) surface does not give it anything to move proportionally against, thus makes tracking harder to use precisely. What you may need is a finely textured mousepad.

Oct 1, 2007 9:20 AM in response to Wolfpup

I know the operating system doesn't care about the mousepad. However, the mouse sends back information to the computer how far you have tracked. If the mouse is not getting precise enough information, the side effect of that is poorer tracking. The mouse works on a light based scan principle. If there is no difference in the surface, it won't scan properly as there is no wheel to tell it where to move. It is the surface which gives it some indication that it has to move the pointer.

Oct 1, 2007 9:20 AM in response to Wolfpup

Okay, USB Overdrive is a pain to configure, but it does let you get MUCH closer to correct mouse settings.

I had to manually set each action, including scrolling up and down. Set acceleration to "none", and Speed to 140dpi (which seems to work okay for me-lower numbers are faster).

Feels fairly decent. I can't believe the operation system lacks a basic feature like that though!

Oct 1, 2007 9:24 AM in response to a brody

a brody wrote:
I know the operating system doesn't care about the mousepad. However, the mouse sends back information to the computer how far you have tracked. If the mouse is not getting precise enough information, the side effect of that is poorer tracking. The mouse works on a light based scan principle. If there is no difference in the surface, it won't scan properly as there is no wheel to tell it where to move. It is the surface which gives it some indication that it has to move the pointer.


This issue has nothing whatsoever to do with mouse pads or the physical hardware. OS X for some unknown reason completely lacks the ability to turn off mouse acceleration, leaving it extremely unpleasant to use for a lot of people.

USB Overdrive is so far the only way to turn acceleration off that I've found. Haven't found any free solutions at all.

Oct 3, 2007 3:33 AM in response to a brody

This is definitely not about the mousepad. I have two computers connected with KVM switch, PC and PowerMac, I'm using the same keyboard and same mouse on both.

And when I work on Mac, I feel wrist pain after half an hour. The same pain I feel when I work on Windows with default mouse settings. Fortunately, WinXP allows me to turn this weird movement off.

Oct 3, 2007 6:43 AM in response to ehomyakov

Try USB Overdrive-it's far from perfect, and shareware, but at least with some tinkering the movement got pretty decent. You can completely turn off mouse acceleration, and then for me setting it to a dpi of I think 140 made it feel pretty similar to the settings I use in Windows.

Unfortunately that's the only "fix" I've found so far. People on one forum were actually defending it, claiming it was "more precise" and "more ergonomic". Completely backwards (these guys were complete Apple fanboys, one of whom immediately jumped to that I should stop using a Mac 😀 )

Oh well, at least I submitted a request to that one Apple page. I still think it's bizarre something so basic is missing (and frankly I think it's bizarre that either Windows or OS X defaults to mouse acceleration on, but...)

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Cannot play games on Mac OS X - mouse problem

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