13 Replies Latest reply: Oct 4, 2007 10:49 AM by romeup
romeup Level 1 Level 1 (0 points)
I'm considering upgrading to a Mac mini intel 2Ghz Core 2 duo. It comes with an Intel GMA 950 graphics. Does this graphics card have built in 3D rendering capabilities? Enough to meet the new Photoshop CS3 extended 3D hardware rendering requirements?

Has anybody tested this?

Thx

Rom

PowerBook G4, Mac OS X (10.4.10)
  • 1. Re: Mac mini Graphics capabilities
    Eden Sarfaty Level 1 Level 1 (80 points)
    romeup wrote:
    I'm considering upgrading to a Mac mini intel 2Ghz Core 2 duo. It comes with an Intel GMA 950 graphics. Does this graphics card have built in 3D rendering capabilities? Enough to meet the new Photoshop CS3 extended 3D hardware rendering requirements?

    Has anybody tested this?

    Thx

    Rom


    This guy has: http://discussions.apple.com/profile.jspa?userID=987984
  • 2. Re: Mac mini Graphics capabilities
    GCG Level 1 Level 1 (45 points)
    Hi-

    Checkout: http://tinyurl.com/2e4cmb It may be helpful.

    Message was edited by: GCG
  • 3. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    Thank you for your answers. I've read the information on your links and read more information regarding the GMA 950 from there (I'll post some more links bellow to those interested in the subject). I still don't have an answer to my question, but thats my fault. The entire picture is as follows.

    I've recently upgraded to the new Adobe CS3 suite . My old Powerbook G4 Titanium (876Mhz) was just to slow, so I "borrowed" my wife's Mac mini G4 (1.42 Ghz), she wasn't using, and bought a Brand new 20' Apple Cinema Display. With the processor boost all the CS3 applications are "usable" except the new Photoshop Extended 3D features. When I try to open a 3D file in Photoshop I get a message saying that my "video card does not meet the requirements for hardware accelerated rendering. All 3D will be rendered with software only." and that is veeeeery slow.

    So, A: I really want to incorporate (my old) 3D files in my layouts and illustration work and B: Buying a MacPro is not an option, for the moment. ( C: I Love my new Cinema Display)

    I see two options, buy the new Mac mini C2D 2.0Ghz (beefed up to 2Gb ram), that I prefer, or upgrade my old Powermac G4 350Mhz with the OWC 2.0Ghz G4 processor upgrade, plus a new ATI RADEON 9200 128MB (PCI) and a more ram. The second option is cheaper, but the idea of messing about with the Mac's insides does not appeal to me.

    My hope is that someone has already used the Photoshop Extended 3D features on a new Mac mini. If not, your informed opinions will be helpful.

    Bellow are some more links related to this subject (some good, some bad)

    http://www.macworld.com/2006/03/opinion/minigraphics/index.php

    http://en.wikipedia.org/wiki/Intel_GMA

    http://www.intel.com/products/chipsets/gma950/

    http://www.extremetech.com/article2/0,1697,1821808,00.asp

    Thanks again

    Rom
  • 4. Re: Mac mini Graphics capabilities
    Will : Hi ! Level 5 Level 5 (4,305 points)
    romeup wrote:
    or upgrade my old Powermac G4 350Mhz with the OWC 2.0Ghz G4 processor upgrade, plus a new ATI RADEON 9200 128MB (PCI) and a more ram.


    Note that the G4 Mac minis also use a Radeon 9200 card, only with less (32 MB) video memory. So if the G4 Mini's card can't do 3D rendering (which AFAIK doesn't depend on the amount of VRAM), the PCI upgrade likely won't be able to either.

    I wonder whether PS CS3 Extended requires a programmable GPU (like Core Image, for example). The Radeon 9200 isn't, which is why the G4 Minis don't get the "ripple effect" in Dashboard (it depends on Core Image to work). If that's the case, than the GMA 950 should be OK (it's programmable). But it's not necessarily what Photoshop requires.

    BTW, have you though about contacting Adobe via email or otherwise? They may also have their own support forums…
  • 5. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    I've been there. I can't find anything in the Adobe forums, nor in the Photoshop Extended product page or any other place on the Adobe site. They don't seem to have a specifications page when it comes to 3D rendering requirements anyware. Still, what you said about the programmable GPU gives me hope.

    About the Radeon, you're right (I should have checked). There goes option number 2. I don't think the Powermac can handle anything more powerful (because of the 200-watt power supply, so they say from OWC)

    Thanks

    Rom
  • 6. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    I've just been reading the ATI (now AMD) Radeon 9200 product page, and the specs they published should be sufficient for most 3D applications and games.

    http://ati.amd.com/products/radeon9200/index.html

    In Photoshop Extended, it's just not enough (on the mini)... is it the 32Mb VRAM?

    Anyone uses a RADEON 9200 128MB MacEdition PCI with 3D apps?
  • 7. Re: Mac mini Graphics capabilities
    Will : Hi ! Level 5 Level 5 (4,305 points)
    romeup wrote:
    I've just been reading the ATI (now AMD) Radeon 9200 product page, and the specs they published should be sufficient for most 3D applications and games.


    Yes, but it only supports OpenGL and Quartz. If Photoshop CS3 Extended uses its own engine, then the 9200 probably won't support it, because it's not programmable. BTW, the info about the Mac Edition of the Radeon 9200 can be found here:

    http://ati.amd.com/products/radeon9200/radeon9200me/index.html

    However, I have good news:

    Macworld: Review: Photoshop CS3 Extended

    Performance on my test computer, a MacBook Intel Core 2 Duo with 2GB of RAM, was snappy. I encountered no lags of any kind in rotating, cutting sections in, or moving the model.

    The MacBook uses the same Intel GMA950 graphics and Core2 Duo processor as the latest Intel-based Minis. You may still want to ask a question in the MacBook forum to make sure people don't have issues with the GMA950 and Photoshop CS3 Extended.
  • 8. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    Great news. This was what I was looking for. I'll check the Macbook forum, but I think my mind his set. This solves my question, thank you Will.

    I'm trying to give "Helpful" and "Solved" marks with the buttons on the tread page, but I keep getting to an error page. The apple discussions forum seems to be having some trouble with retribution.

    So, thanks to everybody who helped.

    Rom
  • 9. Re: Mac mini Graphics capabilities
    Will : Hi ! Level 5 Level 5 (4,305 points)
    romeup wrote:
    I'm trying to give "Helpful" and "Solved" marks with the buttons on the tread page, but I keep getting to an error page. The apple discussions forum seems to be having some trouble with retribution.


    It is. The Helpful/Solved system isn't working at the moment. It should be fixed after the next system maintenance, but we don't know exactly when it'll take place

    Edit: Since you will be using Photoshop CS3 Extended (a demanding application), you probably want to get 2 GB of RAM, which should improve performance signifcantly over a single Gigabyte.
  • 10. Re: Mac mini Graphics capabilities
    AndyO Level 6 Level 6 (17,045 points)
    but we don't know exactly when it'll take place


    Last comment from one of the hosts was that after a fix was pulled last week due to a fault, it is now expected to be applied this weekend.
  • 11. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    That is for sure. I have 1Gb now on the Mac mini G4 and with Illustrator and Photoshop working at the same time things slow down a bit. The extra ram and the new processor are going to make a big difference.

    Rom

    PS. How do you quote the post you are responding to. I haven't figured that out, yet... I'm sure that box effect must be automatic.
  • 12. Re: Mac mini Graphics capabilities
    AndyO Level 6 Level 6 (17,045 points)
    PS. How do you quote the post you are responding to. I haven't figured that out, yet... I'm sure that box effect must be automatic.


    Once you have clicked 'reply', select the text from the message you are replying to, and copy. In your reply message box, type a '>' character (no quotes of course) and then paste the selected text. That'll add a box around the text being replied to when your reply is posted. Note this format will only apply to a single paragraph - if you are quoting more than one, insert a '>' as the first character of each.
  • 13. Re: Mac mini Graphics capabilities
    romeup Level 1 Level 1 (0 points)
    select the text from the message you are replying to, and copy. In your reply message box, type a '>' character


    Cool. Thanks