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Any TAPE Simulation Plug-In for Logic?

Just wondering if there is anything in Logic like Magneto for Nuendo.

Thanks

Mac Pro x 2, Mac Book Pro 2.2 2 GB, Mac OS X (10.4.10), All of them are wonderful

Posted on Dec 25, 2007 11:04 AM

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26 replies

Dec 25, 2007 11:51 AM in response to Hi I'm A Mac

These guys have one -- been meaning to check out the demo:

http://www.virsyn.com/en/EProducts/E_VTAPE/evtape.html

Also, Massey just announced that their highly respected plugins are being ported to Audio Units -- they have a pretty good tape simulator.

And PSP's "Vintage Warmer" and Mixpack/Saturator kinda' do a tapey thing. I like Vintage Warmer which offers something different to all the UAD and Waves stuff I have.

Dec 26, 2007 9:11 AM in response to Hi I'm A Mac

+1 on Vintage Warmer.

You might want to try Triton's ColorTone Pro. I liked that, but it runs via Pluggo which annoys me for some reason, but the ColorTone has some nice effects.

http://www.tritonedigital.com/productinfo.php?cPath=23&productsid=32

There's a rumor that the Crane Song Phoenix may be released as an AU - that thing is just great, so maybe in a month or two.

Dec 26, 2007 10:29 PM in response to John Alcock

This approach worked really well for me and is free.

1) download the beamsonic impulse responses here: http://noox.sitesled.com/
Use the Studor +3 or +6 impulse with or without noise reduction in space designer (Load IR and init etc). Set to 100% wet. You will have to shorten the IR because it's very long. You can do that right inside space designer if you don't want to chop the wave file itself. This will give you the the tonal character and smearing of transients associated with tape.

2) Apply compression using Logic's comp since real tape automatically applies compression. I don't know the approximate ratio and threshold but you could look that up online. I would have to guess that the attack time would be very fast and the release time would be around 60 msec. I think Logic's compressor has a preset for tape compression.

Try the space designer and the compressor in different orders to see which way you like better.

Dec 27, 2007 12:37 AM in response to KennyGsus

Yep, I use exactly this method when I want that tape smearing effect, and it works better for me than the tape saturation plugins I've tried in the past, including Vintage Warmer which i've never really liked.

The first time I tried out the Beamsonic impulses made me go *that's the sound of tape* and I realised why I always disliked it (tape) so much.. 🙂

Nice news about the Massey plugs, those are supposed to be great...

Dec 29, 2007 9:00 AM in response to KennyGsus

I have been messing with these IRs. Very nice!
A Few questions.
1. When using the Tape IRs.. for example, do you always turn the dry signal completely off?
2. Do you guys use the Latency compensation on Space Designer?
3. What happens if you don't shorten the length?

BTW, I really like what the U87 IR does to my Martin recorded with my C414.

Dec 29, 2007 9:56 AM in response to deepswing

1. Yes. You want the sound of your audio "through" the tape, not the sound of your dry audio mixed with the sound of it through tape. So 100% wet it needs to be.

2. Sometimes

3. Space Designer will use way more CPU than it needs to, because each sample has to be processed 400% more than it needs to, especially seeing as that processing is having basically no effect because the tails are silent - it's just eating CPU for no reason. So the IR's should be shortened, either permanently by editing the impulse files, or directly in SD (you can save presets with this already done so it's only a one time thing).

Dec 29, 2007 6:01 PM in response to Hi I'm A Mac

I tried the IR's. I must be doing something wrong. I loaded em up in Space designer by hitting the little arrow next to the "IR sample" button in space designer, and chose the file (on my desktop). I left it long, and also shortened it as well.

It definitely sounds different. The highs are muted somewhat like I would expect them to be, but the transients are really screwed up--mushy almost. Surely I missed something...like do I have to change the attack time of the IR or something?

Dec 30, 2007 3:19 AM in response to Hi I'm A Mac

hi,
if i can't get enough mushiness normally, i pick up my favorite baseball bat and pound the tape to pulp.
i don't think any plug-in can do that yet.
it's either that or a nine iron....
seriously, DUY tape is about the best i've heard/used.
if you put even this plug on too many trks, things will get seriously dull sounding.
i like the edge digital has, but on some sounds, like o/d gtrs and strg sections a Tape plug can help.
DR9.

Dec 30, 2007 6:57 PM in response to David Robinson9

Bee Jay's right about the transients. That's what tape does. Your clack becomes more of a thwack with tape. I can remember the first time I heard a digital recording when I was like 16 years old and I thought, man everything sounds so clean and sharp. It's most noticeable with drums for obvious reasons. Depending on your preference, that sound can be very satisfying. What's missing from SD is the ability to have the transient smearing vary with dynamic level. It all sounds a little static otherwise which is why it's "like tape" only. Now if only someone would write an AU for dynamic based convolution switching.

Any TAPE Simulation Plug-In for Logic?

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