Building iPhone applications on Windows Desktop ?

We run our product builds on a Windows PC. We support many handheld platforms and build all of them on the Windows PC. So ideally I want to be able to build the native iPhone applications on the same build machine.

Note that i am not talking about developing iPhone applications on a Windows PC, just running an automated build on a Windows PC.

Is it possible and if so how?

Thanks in advance,

-TRS

MacBook, Mac OS X (10.5.2)

Posted on Apr 7, 2008 12:20 PM

Reply
6 replies

Apr 7, 2008 12:36 PM in response to trshivku

You're not going to be able to create an iphone executable on a PC. I doubt that they will ever provide one. Someone might black-box a compiler, but then you take your chances.

On the other hand, you should be able to do the automation on the PC as long as the compilation actually takes place on a mac. If you set up some network system where the PC tells the mac that it needs to compile (you may have to manually create the make files, I'm not sure if xcode can be scripted and run from php or something).

I'm not sure that that actually helps you any... the code still needs to be on the mac, so you might as well just have the mac automate itself, I guess.

Apr 9, 2008 8:26 PM in response to trshivku

i'll throw this out there as a suggestion keeping in mind i have no idea what your windows build process looks like.

Consider keeping a mac online in your shop.. create an automator or applescript to monitor a directory or file out on your windows network to help kick start the xcode compiler to push deliverables and/or source code to wherever your process needs it. in addition versioning with something like visual sourcesafe could be accomplished in a similar manor.

My bet is that something similar as i described would be more doable and desirable than duck taping a compiler to run on a windows box.

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Building iPhone applications on Windows Desktop ?

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