sorry iS but you are wrong in one fundamental aspect - and that is that the latency is added to existing latency.
I think I made exactly that point, referring to it as "artificially induced" latency.
capacitors...
Nope. A capacitor may take time to charge and discharge, but it doesn't need to fully charge before it passes signal. And all capacitors have a specified tolerance. Tantalum capacitors typically have 1% to 5% tolerance in their rated capacitance. Electrolytics: typically 10% to 20% tolerance. According to your theory, if you constructed a board's circuitry using electrolytics, the differences in rated capacitance (due to tolerance) would cause any two channels to have differing amounts of delay. And were you to take the same signal, split it, run it into two channels and then sum the outputs you'd have some kind of phase cancellation (less in a board made with the lesser-tolerance tantalums) but this is simply not the case. It's kind of like saying that you could make an analog delay line out of a few miles of cable coiled on a spool. It just doesn't work that way.
True, there is some delay in analog electronics, i.e., the amount of time it takes for an electron to enter the input and come out the output, but it's measured in near-light speed, and is, for all intents and purposes, a moot measurement when compared to the speed of sound traveling through air. Or digitally induced latency.
clarinet...
Finally... if you have a clarinet player 100 feet away from a horn player, sure, they'd learn to play in time, because humans are good at adapting to that kind of thing, within reason. If there were a mic on each player and each was monitoring eachother, the latency induced by the monitoring system would indeed be a moot point; their performance timing would be better in that situation. But wouldn't they play more in sync if they were seated next to one another? I think that's my point -- that reducing (if not eliminating) latency to the barest possible amount (ideally zero) is best. Anything else is futzing with half-baked techology.
By the way, is this the £5 argument or the £10 argument? 😉
EDIT:
but how are you going to monitor with FX? you would need hardware (which inevitably has latency as well) for that.
Yes. Hardware. Hardware could save 10's of thousands of utterances of "I'm hearing myself out of time in the headphones", "I'm playing through GuitarAmpPluggy and everything I play feels late". And so on... The technology is great, I love it, I use it, but it's behind the curve when it comes to the performance of analog electronics.
Message was edited by: iSchwartz