continued development of x3100 drivers?

Now that Apple has abandoned the intel gma x3100 chipset, can anyone care to comment on whether Apple might continue development/improvement of x3100 drivers? Researching has given me the impression, rightly or not, that x3100 performance is much better on a non OS X system. Improved drivers should be able to improve that situation, no?

MacBook 2.4GHz, Mac OS X (10.5.5), black penryn (Feb 2008)

Posted on Oct 14, 2008 3:25 PM

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4 replies

Oct 19, 2008 3:39 AM in response to wjtaggart

The Intel GMA X3100 driver for the most part is abysmal and only seems to have been developed enough to make the Quartz Extreme desktop environment work.
I will say that so far my experience with the Intel GMA X3100 has been terrible with applications due to the poor OpenGL support it offers.

Programs such as VMWare Fusion can't enable 3D Acceleration for a Guest OS because of the Intel GMA X3100 driver.

From what I know so far the Intel GMA X3100 driver on OS X only seems to support some of OpenGL 1.4 specification.
For the record the Intel X3100 is fully capable of supporting OpenGL 2.0.

I would hope that Apple deliver a fully compliant OpenGL 2.0 driver in the future but it does look bleak.

If you search around you will see that the Intel GMA 950 outperforms the Intel GMA X3100 on raw OpenGL Benchmarks by quite a large margin.

You are right to also say that the Intel GMA X3100 performs much better on a non OS X system. e.g. Windows Vista. On that platform it has Direct X 10.1 support.

Oct 24, 2008 1:17 PM in response to WhiteySnakey

rjmacarthur wrote:
For the record the Intel X3100 is fully capable of supporting OpenGL 2.0.

I would hope that Apple delivers a fully compliant OpenGL 2.0 driver in the future, but it does look bleak.


I hope so too. The 10.5.5 update apparently killed 3d-graphics in gnubg, a favorite application of mine. I filed a bug report: Problem ID: 6224149.

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continued development of x3100 drivers?

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