A PICT is a sequence of QuickDraw drawing commands. Quartz is a fundamental replacement for QuickDraw. What you ask for is not and never will be supported.
Probably your best bet is to use QuickTime's GraphicExporter routines in ImageCompression.h, you should be able to shimmy around a Quartz bitmap to be usable as a QuickTime GWorld source without undue difficulty.
If you can't link to QuickTime for some reason, then you're down to creating one yourself. Here you go, good luck with that.
http://developer.apple.com/technotes/qd/qd_14.html
If you're just trying to put bitmapped data in, then you only need to sort out how to get one BitsRect opcode set up properly.