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The new AEBS, UPnP and Xbox 360/PS3

I'm thinking about getting one of the new AEBS to go along with the iMac I just ordered.

I use UPnP based media streaming technology to stream music, videos and pictures to my Xbox 360 and PS3. The Zune, Windows Media Player and ReadyNAS streaming software and the 360 and PS3 them selves all require UPnP to be on the router. Dose the new AEBS have UPnP available?

Also dose the 360 report the NAT of a new AEBS to be strict, moderate or open?

Thanks in advance.

Custom PC, Windows Vista, Core 2 Duo, 4gb DDR2, nVidia 8800 GT.

Posted on Mar 12, 2009 9:30 PM

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Posted on Mar 13, 2009 1:59 AM

Nope, UPnP is an Microsoft technology. Apple has it's own NAT-PMP plus Bonjour.

If you know which ports to open, you can do it manually through the Airport Utility.

If you want to stream music or video from iTunes to TV, you would use the Apple TV.

If you must have UPnP, then the Apple stuffs are not for you.
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Mar 13, 2009 1:59 AM in response to DELTAsnake

Nope, UPnP is an Microsoft technology. Apple has it's own NAT-PMP plus Bonjour.

If you know which ports to open, you can do it manually through the Airport Utility.

If you want to stream music or video from iTunes to TV, you would use the Apple TV.

If you must have UPnP, then the Apple stuffs are not for you.

Mar 13, 2009 7:58 PM in response to DELTAsnake

I use an application called "Connect360" on my iMac which makes the media content on it available as a UPNP AV media server to my XBox360. Works fine using an AEBS. NB: There are other similar apps available to make content available to UPNP media players from OS X but the only one I can remember the name of right now is Connect360 because I have it running on the machine I am typing this on 🙂

BTW don't let the similarity of the names "UPNP" (ie automated port opening/mapping between your private network and the external internet, which NAT-PMP is similar to) with "UPNP AV" (which is more-or-less standardised discovery and streaming of media content within your local network only and pretty-much only needs non-broken multicast support to work correctly) confuse you; it is entirely possible for a given router or computer to work 100% with one of these and 0% with the other.

Mar 14, 2009 8:10 AM in response to DELTAsnake

FWIW, my sons' XBox 360 Elite runs fine on our Gigabit AirPort Extreme 802.11n (5 GHz) based network. Nothing special, but I did reserve a specific IP address for the XBox.

And as for content streaming, take a look at EyeConnect from El Gato:

http://www.elgato.com/elgato/na/mainmenu/products/software/EyeConnect.en.html

It allows you to stream from your Mac to your UPnP devices.

Mar 14, 2009 10:20 AM in response to Ted Harper

I think you mean DLNA. That's the media server technology that both the Xbox360 and PS3 use. UPnP is a network protocol that has nothing to do with serving files.

Check out NullRiver... they make Connect360 and PS3 MediaLink -- they both allow your game system to see your Mac as a media server. It also allows iLife sharing of (non-protected) music and photos. I compress HD Quicktime movies with Quicktime Player Pro's AppleTV preset and they play on my PS3 perfectly.

Mar 14, 2009 12:48 PM in response to Navarro Parker -

No I mean UPNP.

DLNA is built on top of the UPnP specs, and DLNA also includes other pieces as well, like jpeg, mpeg, http....

DLNA uses the UPnP to discover network devices and setup port mapping.

If Apple joins the DLNA tomorrow, there is no reason why Bonjour+NAT/PMP can 't be added to the UPnP layer, and making DLNA work with Apple products.

Good suggestion about "Connect360", it shows UPnP can NAT/PMP can coexist.

The new AEBS, UPnP and Xbox 360/PS3

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