Does World Clock eat the battery?
I had three cities in World Clock and listening to podcasts all day (9-6), I never got to the low battery warning (20%). I added a fourth city and suddenly the battery life dramatically decreased even though I listened less to the iPod part.
Is this coincidence or does the Clock app put demands on the battery even when it is not active? Is there something where a certain number of cities starts to demand much more than that number minus one?
I understand that third parties still don't have push notification even after it was promised, and I assume that is because Apple is pretty fanatical about preserving battery life and couldn't make push available to developers without diminishing battery life too much. Of course, the apps that come with the iPhone probably have special access to the system, that is, they can consume juice even when they are not active.
I would like to hear from anyone who has information or similar experience. Thanks.
Is this coincidence or does the Clock app put demands on the battery even when it is not active? Is there something where a certain number of cities starts to demand much more than that number minus one?
I understand that third parties still don't have push notification even after it was promised, and I assume that is because Apple is pretty fanatical about preserving battery life and couldn't make push available to developers without diminishing battery life too much. Of course, the apps that come with the iPhone probably have special access to the system, that is, they can consume juice even when they are not active.
I would like to hear from anyone who has information or similar experience. Thanks.
Mac mini 2009, iBook, eMac, 2 iPhones, AppleTV, Mac OS X (10.5.6)