.png animation files... how to import keeping alpha channel please!

My graphics man has buit me a animation on white swirly things on his system
and given me them as sequential files.

On gfx without alpha I open then in quicktime, open a sequential files then export to dv.

Now of course dv will not keep alpha channels so any help on how to take this animation alpha .png and get it into my fcp time line would be much appreciated,

regards

daz

Mac Pro2 x 3ghz quad 9gb Ram, Mac OS X (10.5), 3.5 Terabyte hard drives 4 x radeon HD 2600 xt 256 GDDR3

Posted on May 11, 2009 11:57 PM

Reply
7 replies

May 15, 2009 6:26 AM in response to Wherrito

Apple Animation is a high quality video codec that can support an alpha channel.
While there are other formats that also support alpha channel, Apple Animation is the codec of choice on the Mac because it lets us transfer files between different software packages without any hassle.

For instance, you could export a 3D scene from Maya, manipulate it further in After Effects then drop it into the FCP Timeline, all without converting it to something else at each stage.

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.png animation files... how to import keeping alpha channel please!

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