Hey there, let's get this playhead out of sync delay compensation bug fixed
I have been using Logic since version 2.5, and i love it and always have.
But, delay compensation on busses and the master out causes so many visual and automation problems, fellows and fellowetes, we MUST pressure apple to fix this, this is a serious showstopper.
For those who don't know.. If you use a high latency plugin, or a plugin with any latency, on ANY bus channel or the master out, your playhead visually goes out of sync. Of course, you only really notice it when you are using plugins with a large latency, but, even small latency plugins are going to cause problems.. why will be explained now.
To show you an extreme example, put an ad limiter on a master buss or any aux bus and click the arrow on the gui to open the extended options, and put pre delay up to the maximum 200 ms.
Now play your project. You will notice, that there is a small (200ms delay) after the playhead has actually crossed the audio or midi region, that you will actually hear the sound.
If you open up the midi or sample editor you will notice visually it is out of sync. The playhead not falling right on the beats, etc.
I was reading about some uad card users doing heavy projects and finding it very challenging because of this problem. It also poses a huge automation problem. Because logic reads automation at the playhead position, not when the actual sound starts, everything will be out of time. For critical automation that must precisely happen on a certain beat, this is disastrous.
Further more, even just a small plugin with only a few ms of delay is going to cause this problem. Simply because it doesn't matter what bus the problem efects is on, it affects the ENTIRE project... so your automation, just by adding a master buss compressor for example with 5.8ms latency, on one of your busses, will throw all automation out by 5.8ms. This might not sound like match, but what if you have rhythmic automation that just fall precisely on certain beats?
Of course, even editing waveforms is challenging cause it becomes quite an issue to get used tot he playhead being out of time with the waveform.
Thus it seems latency compensation, with apple's implementation, is causing this headache. If you switch compesnation to only audio tracks and instruments, the problem goes, but then your actual audio is out of time 😟
Yes, the problem affects only the master out and busses.. I have read about this a couple of times and never considered it an issue, that is, until i recently started doing a few projects with plugins that have heavy latency. I would actually go as far as to say, i don't understand how anyone can accept this and work like this.
Other hosts that have full latency compensation do not have this problem.
Logic would be almost perfect if this was fixed.. and i wish it was something thta wasn't so major, but it is. Oh, and some version 9.0 stability with flex would be nice too lol (lots of crashes here).. but seriously, we HAVE to push apple to fix this. Who's with me?
Mac Pro 2.93 Quad, Ati 4870, 6gb ram, 4x sata