Latency (ping) in games in Windows vs OS X
My main purpose for installing Windows was to see if I could get better frame rates in World of Warcraft under Windows than in OS X. Comments on Blizzard's own support forums, from other users, indicates that frame rates are usually a bit better under Windows on the same hardware than under OS X, due, supposedly, to better driver optimization. I have yet to see if Windows does indeed allow better frame rates, as the problem really only occurs in specific situations that I have not yet encountered since installing Windows, and WoW on it.
However, I have noticed a difference of another sort while playing WoW under Windows, and it is not a favorable one. The game provides a latency, or ping, meter. Under OS X, it was usually around 140-150 ms. Under Windows, it has been steadily nearly 300 ms.
I know Windows is not as efficient at networking as OS X, and recall reading in years past, before I switched to Macintosh, that there were various settings one could adjust in the registry that would improve networking performance in Windows. I'm hoping some of you can tell me more about that, or at the very least, link me to some good information elsewhere.
MacBook Pro 15.4" 2.2 GHz Core 2 Duo, Mac OS X (10.6.1)