How to fix overexposure?

Does anybody know how to fix an overexposure with Color? I have a clip where the white of the clothing of the characters are a bit overexposed, how can i fix it?

thanks,

MacbookPro, Mac OS X (10.4.11)

Posted on Dec 9, 2009 7:46 AM

Reply
19 replies

Dec 9, 2009 2:08 PM in response to Zebulun

Well its quite simple, I keep on asking this several times because nobody so far has been able, or kind to help. and if trying to solve a problem by using all the resources that i have in this forum, well you will be seeing my posts more often over here. but at no point that means that I am disable or that I need to: quote ,,hire some learning aides''

Thanks Anton_KAMERAMAN for your useful answer, I'll try to work with the scope and use the curves as you suggested, I am not a Color professional and I'm trying to correct as much as possible some shooting mistake.

cheers,

Javier

Dec 9, 2009 2:57 PM in response to Cinelab

Hi!

It was shot on a HDV SONY camera, I'm not quite sure about the depth of field. I have tried with FCP and Motion, I adjusted the gamma correction and also tried with the Color Correction 3 ways and take some of the whites and make the black point a bit harder... the result Its ok, but anyway tits a very high contrast image with very dark blacks the white keep on been very overexposed... I'm quite realistic about having lost most of the information by the overexposure but I'm trying to get a decent and clean image.

thanks a lot!

Javier

Dec 9, 2009 3:01 PM in response to amayajavier

Unfortunately with a format like HDV once it is clipped there is no recovery trying to make it look a bit less clipped will be your only real option. Trying a curve is really going to be it. I would also suggest putting the clip on the timeline in Final Cut and exporting it as a pro-ResHQ and grade that instead of trying to directly grade the HDV clip you won't get more information but what you do have will be in a solid container.

-Rob-

Dec 9, 2009 3:54 PM in response to amayajavier

I'd be VERY careful about trying to render the clip out of FCP in any codec -- you will only be compounding the clipping since Final Cut will "bake" the exposure.

This is where film snobs cross their arms and turn up their noses -- and in truth, any media will eventurally saturate to the point that any detail will be unrecoverable -- but also true that digital media (since it is sampled) is particularly vulnerable. You cannot make the Mona Lisa out of a blank canvas without supplying a bit of paint.

BTW, this has nothing to do with depth of field. What Rob is talking about is +bit depth+. 8-bit formats sample the image with up to 255 levels (insufficient for work in HD) while 10-bit formats resolve the grey scale to 1023 discrete values. Do you see how a few levels will make a massive difference in the detail that it is possible to manipulate? However, if your white levels are compressed to being nearly all the same value, it will be impossible to coax any contrast at all.

This can be made worse by re-rendering the material. Re-rendering to any bit-depth will not make any difference if all the white values are 99-100. They will still be 99-100, but more exactly so.

jPo

Dec 9, 2009 4:48 PM in response to JP Owens

All true.

Still, certain color channels may retain some information that the others have lost. Since 4:2:0 and 4:1:1 codecs do not evenly sample all colors, you may be able to pull something out of (iirc) the Green channel where the Red and Blue are completely blown out.

Patrick Sheffield wrote a simple FCP plugin called the "captain's blowout filter" to deal with this problem. If you are not completely skilled in Color, this plugin may be useful.

x

Dec 10, 2009 12:09 PM in response to Cinelab

Over the years, the discussion has gone back and forth with respect to what to do about HDV. Processor Intensive. In a ProApp, every frame has to be converted to an i-frame on-the-fly.
HDV was not supported in earlier versions of COLOR, and there are those who would argue that it is a triumph of engineering (over common sense) that it is editable.
I know we 'sneak it by' a lot of broadcasters who uncategorically regard it as a useless "consumer format". It does wreak a bit of havoc, since it can contribute to errors related to frame count -- since COLOR does not pay much attention to absolute frame numbers, but mostly goes by predictive duration based on frame rate.

However it does have it uses. Under the right shooting conditions, it looks alright -- that can also be said about Super8 reversal -- and there might even be some similarities there.

Where the HDV/COLOR workflow breaks down, is that most users of this format are usually strapped for one of those good/fast/cheap criteria, and also burdened by storage and bit-rate ceilings. COLOR does NOT export HDV, so a project will change horses at this point in the stream. That has ramifications for aspect ratio, storage, and data-rate, all at the same time. Rendering out of COLOR in ProRes is pretty much the only option if Uncompressed isn't attractive for the above-mentioned reasons.

If breaking up a codec into its color components is really necessary for last-ditch recovery efforts, then the Nattress Plugins are very useful for doing RGB/YRB splits. At this point, it might also be useful to observe that COLOR does do an RGB conversion on input and then grades are applied in those channels. Just one more layer of complication. So an operator isn't really dealing with the original native-format HDV files, anyway.

jPo

This thread has been closed by the system or the community team. You may vote for any posts you find helpful, or search the Community for additional answers.

How to fix overexposure?

Welcome to Apple Support Community
A forum where Apple customers help each other with their products. Get started with your Apple Account.