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Why is 32bit no longer being supported by Apple devices??

Hello all, I am going to try and get through this question without it being deleted by the administrators here....

My confusion has to do with gaming, which has never been a strong suit for Apple computers, but now seems to have reached a new low. Since the advent of Catalina, Apple has removed support for any 32 bit applications, which creates a lot of issues for long term computer users like myself. Mainly because a LOT of the best games are run on an outdated 32 bit platform, and there is no way around that anymore on a Macintosh machine. They have even changed their processors to not allow the old Bootstrap workaround to function anymore.

Is this just for spite, and to spit in their customer's faces, or is there any realistic reasoning behind these changes??

Thanks in advance!!

Posted on Aug 16, 2021 12:10 PM

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Posted on Aug 16, 2021 8:37 PM

You can in principle install software to run 32-bit software in a virtual machine, e.g. you can use VirtualBox, Parallels, VMware, there are probably others. It might not be super fast but I have used Parallels and performance seemed fine. When you install the virtual machine you can then install Mojave, High Sierra etc. and install and run your 32-bit games in there.

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Aug 16, 2021 8:37 PM in response to zacklloyd9

You can in principle install software to run 32-bit software in a virtual machine, e.g. you can use VirtualBox, Parallels, VMware, there are probably others. It might not be super fast but I have used Parallels and performance seemed fine. When you install the virtual machine you can then install Mojave, High Sierra etc. and install and run your 32-bit games in there.

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Aug 16, 2021 1:11 PM in response to dialabrain

Doh! You're correct about 32-bit apps. It was that Apple stopped fully supporting their system extensions with Catalina:


In 2019, Apple informed developers that macOS Catalina will be the last macOS to fully support legacy system extensions, and we've been working with developers to transition their software.


Ref: About system extensions and macOS - Apple Support


Thanks for catching that!

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Aug 16, 2021 12:20 PM in response to zacklloyd9

Hello, zacklloyd9.


That's a good question.


And the answer is... because.

Because the technical advances being made in computing, both hardware and software, aren't going to stop.

Because the same improvements are going on in the computer industry as have happened in automotive tech, and television and radio tech, and space exploration. Everywhere you look, the tech keeps moving forward.


As a gamer, you know that you can't play the oldest games on the newest consoles. Why do you expect Apple to continue to support old software on their newest Macs?


Apple aren't changing just to keep a market segment down. But how long do you expect them to support the oldest software? I kinda like the fact that I can do so much more with an affordable iMac today than I could ever dream about with the Mac Plus of almost four decades ago.


If you absolutely must hang on to the games and software you love today, then you should start considering stocking up on old tech. You can probably get lots of it, cheap.

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Aug 16, 2021 12:28 PM in response to zacklloyd9

Not sure what answers you are looking for. As you know we are not Apple employees here. As such, unless Apple publicly releases why they do or don't do things, it is not something anyone can truly address with any certainty.


Apple has supported 64-bit systems well before they released macOS Catalina. In addition, they informed developers back in 2019, that Catalina will be the last macOS version that can fully support legacy 32-bit apps and system extensions. Obviously, those same developers can decide whether to upgrade their apps/extensions ... or not.


You are certainly correct that Macs are not gaming machines ... at least, not anything par to Windows-based rigs or consoles. At best, they do fairly well with casual gaming. Even the Mac Pros are not designed around gaming. Apple historically, seems to aim their devices to either meet general user (web browsing, document prep, etc.) needs, or to those more seriously in the fields of audio/video production.

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Why is 32bit no longer being supported by Apple devices??

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