Elder Scrolls Online M1

ZeniMax Online Studios (along with many others) has indicated that they do not intend to re-write their software for ARM-based Macs (which is reasonable--that's extremely expensive). Does Apple have any plans to help out? The Apple Arcade titles are extremely underwhelming, and it would be nice if Apple had a solid alternative to Boot Camp. And it would be pretty cool if it could be free, seeing as Macs are already extremely expensive. I'm just not seeing value in what I'm paying for, to be frank. I've been a Mac user for over 25 years, and now I have a new Mac that can only play some of the worst games I've ever found myself paying for (thanks, Apple Arcade!) out of wishing that there was anything fun to do on an Apple device. Rant over.

Mac mini, macOS 11.5

Posted on Aug 31, 2021 1:03 PM

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5 replies

Sep 1, 2021 3:12 PM in response to ChuckBas4Eva

Apple has no public plans to support native booting of Windows on Apple Silicon. https://appleinsider.com/articles/20/11/20/windows-on-apple-silicon-is-up-to-microsoft-says-craig-federighi.


And your friends at Microsoft are doing much better - https://appleinsider.com/articles/21/07/14/microsoft-announces-apple-silicon-compatible-browser-based-windows-365 .


My recommendation is go buy a few Intel Macs. Keep the M1 as a toy. 😇

Sep 3, 2021 12:59 PM in response to ChuckBas4Eva

For anyone interested, this actually worked. Give it a try:

  1. Change the display mode to Windowed (Fullscreen).
  2. Turn on Vertical Sync.
  3. Reduce quality settings for SubSamplingShadowQuality, and WaterReflectionQuality.

In addition to this, it may be helpful to launch the game directly using eso.dmg. This file can be found in the installation directory.

  • NA default directory: /Applications/ZeniMax Online/The Elder Scrolls Online/game_mac/pubplayerclient/eso


Aug 31, 2021 8:34 PM in response to ChuckBas4Eva

On Apple Silicon, the gauntlet of running Windows has been passed to Microsoft. Microsoft already has its own ARM version for Surface Pro. At one point Microsoft Windows NT supported MIPS, Intel, Itanium and Alpha via a HAL. 😉ZeniMax Media is now a part of Microsoft (as of March 2021).


Apple has provided Rosetta2 with some restrictions. See https://developer.apple.com/documentation/apple-silicon/about-the-rosetta-translation-environment for reference. QEMU is an option, but may not be appropriate for gaming.


Apple's key drivers are reducing power consumption and enabling portability of its own ecosystem (iOS, iPadOS, tvOS, macOS) across various hardware footprints. It also does not want to support native booting of any non-Apple OS on Apple Silicon.


At one point Intel was asked if they would produce Apple Silicon, before TSMC stepped in, IIRC.


Having mentioned some of these, developing ARM-based software may not be as expensive as the perception might be. The Linux community does provide versions for ARM CPUs.

Sep 1, 2021 6:59 PM in response to ChuckBas4Eva

ChuckBas4Eva wrote:

I've been a Mac user for over 25 years, and now I have a new Mac that can only play some of the worst games I've ever found myself paying for (thanks, Apple Arcade!) out of wishing that there was anything fun to do on an Apple device.

Assuming you have experienced the PPC-to-Intel transition in the past, the Intel-to-ARM one should not look very different, should it?

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Elder Scrolls Online M1

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