Extremely slow export

Hey guys,


there might be some issues here, I need the professionals advice. I made some export from Motion, here are the details first: MacBook Pro M1, latest Motion & macOS, external SSD drive from USB-C 3.1 (tested the reading/writing speed, this is not the problem).


This video's export time was 12 hour with Motion (264 and 265, tested, same time): https://youtu.be/Ir8YS4M-7Ps

And this was only 45 minutes with iMovie: https://youtu.be/V7zdfQHJ0B8


You can see: it would be hard to say that these are hard stuffs to render and export. Even the iMovie's file is harder, it has text shadow, but still...


Right now I am exporting in ProRes 422, but this is how Activity Monitor looks like. The processor is 77,64% idle, the gpu moves between 0-35%. It started with processor 6-700% and GPU 90%, but right now you can see what's happening.


The iMovie made the export in 264, but still was much much much more faster.

Made the same projects with Davinci, with that I was able to export these files between 2-3 hours t 264. But the processor wasnt even close to its top.


Do you have any idea how not to go crazy with this?


+ 1 - finished the export, but the audio behavior didnt move my objects. what the ****? :(


MacBook Pro 13″, macOS 12.2

Posted on Feb 27, 2022 1:01 AM

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Posted on Apr 4, 2022 12:13 AM

Hi


Sorry I'm very late to this conversation, and i can see others have been helping investigate this for you. My hunch here is that it is the audio. Have you tried removing the audio and then checking on the export times? It looks to me that you are using Motion for a project that it is not really intended for. FCP is the tool for a project like this, whereby you would create the graphics in motion, publish as a generator (or even export as media for the FCP project) and then you would add the audio in FCP. I'm just speaking from experience trying similar projects - where the slow export times turned out to be just how Motion does not cope well with large audio files for export.

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Apr 4, 2022 12:13 AM in response to imi_trcz

Hi


Sorry I'm very late to this conversation, and i can see others have been helping investigate this for you. My hunch here is that it is the audio. Have you tried removing the audio and then checking on the export times? It looks to me that you are using Motion for a project that it is not really intended for. FCP is the tool for a project like this, whereby you would create the graphics in motion, publish as a generator (or even export as media for the FCP project) and then you would add the audio in FCP. I'm just speaking from experience trying similar projects - where the slow export times turned out to be just how Motion does not cope well with large audio files for export.

Feb 28, 2022 10:24 PM in response to Luis Sequeira1

@imi_trcz, maybe I'm missing something here, but you are comparing two different projects and apps. Even though they are both video apps, you can't expect the same results.


Your Motion project appears to be 4K, with two 4k layers, one of which is scaled down. There is also a >4K image that is also scaled, plus the title elements. You also have an opacity change, which is a form of blending, and blending operations can impact rendering speeds. Your iMovie example seems to be a looped video with titles. We don't know what else is happening in that one (scaling, opacity changes, transitions, etc.). It may not seem like a lot, but scaling images takes some level of processing and the animation on top of that must be calculated. You also don't indicate if you have enabled other settings in render for Motion, such as "Highest Quality", which enables Motion Blur, and that will definitely increase render times.


You also talk about exporting H.264/h.265 vs ProRes for comparisons, these will almost always be different because of the encoding processing and depending on the dedicated hardware your computer may or may not have for encoding.


I'm not saying there couldn't be something to your issue, but it's not clear that you are comparing apples to apples. If you were to rebuild the beach video (your iMovie example) in Motion with the same project size and general settings, do you still have such a large difference in export times? Also, have you enabled any settings like motion blur in your Motion export?

Feb 27, 2022 4:00 AM in response to imi_trcz

There are many factors that can affect the export.

Processor usage depends on the export settings and also on the mac model you have.

Mac models with a T2 processor use that for exporting to H264, and that may make it seem like the CPU is mostly idle.

Also, the contents of the projects themselves, and not just the duration, can greatly affect how long it takes to export.


Assuming that there is something wrong with Motion, the first thing to try is to delete Motion preferences.

To delete preferences, hold down command and option while starting Motion, and click Delete Preferences.

Start Motion, set the preferences the way you like, and do a test export. For example, export a play range from the same project and see if the speed is markedly different.


If all is well, then fine.


If the problem persists, please tell us more. Mac model, OS version, Motion version...


Regarding the audio, I have no idea. Motion is not much of an audio tool, though of course if you export a movie and there is an audio track, it should just work.

Feb 28, 2022 12:33 AM in response to imi_trcz

Would it be possible to share one example of Motion project that exhibits this problem? If you could send it to yourself via wetransfer and post them link here, I would not mind having a look.


Also, in case there is some third party system modification that might be playing a part: Please run Etrecheck and post its full report here.

Use the “additional text” button and paste the report into the text box.

Feb 28, 2022 2:28 AM in response to imi_trcz

You have Chrome and its evil keystone daemons. They are known to hog system resources while essentially doing nothing, and hurt video applications severely.

I suggest you follow the instructions in https://chromeisbad.com for deleting them. The site also explains why they are a problem.

Once you do that, delete Motion and reinstall from the App Store - this will not delete your projects, just the application.

Try again.


I will have a look at the project.

Feb 28, 2022 5:01 AM in response to Luis Sequeira1

Thanks for your suggestions Luis. I did what you linked, deleted Chrome (I never really used it anyway), and followed the instructions from the website too.


I reinstalled the Motion, and started the export again – but everything is the same. Exporting starts fast, with high CPU/GPU usage, but after a few minutes, it slows down. Started with 400% CPU and 80% GPU, now 170 CPU, 30% GPU.


And I still can see the "window server" in the Activity Monitor, but it's not that high, somewhere 0-25%. Checked it before the Chrome delete, the numbers were kind of the same then.


As if the system feels overheating, and slows down some process. Overall the computer isn't slow, not at all.

Feb 28, 2022 5:37 AM in response to imi_trcz

I did a few experiments, and I saw a similar thing. The export starts fast, using almost 500%, and then it goes down to about 100% and takes a looonng time (I did not have the media, so I just substituted some dummy files but used your project).

A short 1 minute section exported in quicker than real time, but a 18 minute section was on its way to take hours, and I just cancelled.


I have not yet tried other long Motion projects. The ones I do are usually for FCP and very short.

Later today, I will try to compose an hour-long test project to see if that too suffers from the same thing, or maybe one of those behaviors in your project has something to do with it taking so long.

Feb 27, 2022 10:57 PM in response to Luis Sequeira1

Hey Luis,


thank you. I tried to delete preferences - nothing really changed, except that now it can not estimate correctly the export file size (writes 100gb for a h264 60min timeline).


Mac model: MacBook Pro M1, macOS 12.2.1., Motion 5.6.


The Motion starts the export fast, the processor goes up to 4-500%, and the GPU is somewhere like 70-90%. But then, after 15-20 mins, it goes down, and the export time increases to ages.


This video's export time was 12 hour with Motion (264 and 265, tested, same time, prores a bit faster: 11 hour): https://youtu.be/Ir8YS4M-7Ps - but you can see, there's almost nothing hard stuff to calculate.


iMovie export this in 45 minutes, with hard processor capacity: https://youtu.be/V7zdfQHJ0B8 - this is why I think the hardware couldnt be the problem here. Or maybe, I am not an expert.

Feb 28, 2022 11:12 PM in response to GFXZen

Hello GFXZen, thank you for helping.


Of course, I disable all the hard stuff when exporting, these are basic videos, with some images scaling, titles changing - nothing really serious. The main problem is that Motion starts exporting fast, with high CPU/GPU, but then it goes down like crazy. If I export a selected 2 minutes from everywhere in the timeline, the speed is just like it should be. But the whole project export, it goes down to 10% GPU.


If the project would be full of hard calculations - like really hard - this rendering/export time wouldnt be bad, but even if this would be the case, the CPU/GPU should be run full capacity overall. Not with 10%.


The reason I mentioned h.264/265 vs ProRes is that I tried all of these, but non of those was fast.

Mar 31, 2022 7:34 AM in response to Riccardo_Riva

Riccardo_Riva wrote:

Anyone solved this issue? I encountered this problem today, a 30s projects takes well over 40 minutes to render, same length and roughly same complexity used to take 3-4 minutes until yesterday!


Would it be possible to share your 30s project? I would not mind testing that.

The OP's project was much longer, so I am not sure if the problem is the same.


If you want, send it to yourself using wetransfer and post the link here.


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Extremely slow export

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