Why does the "Keyer" in FCP not have a mask feature?

I have been working on a sort of... "Bootleg... poor man's Blue/Green screen effect in FCP. (Images Below).


We shoot in 1080p, and the subject sits relatively still in the center of the frame the entire time. He sits in front of a blue wall. Like this...


I 100% understand all 120 reasons why this is not good enough to really get a good crisp chromakey'ed transparent background. But... for right now, I am only interested in finding how I can use FCP as best as possible to correct a few issues.


So, I do a little color correction, and I drop in the "Keyer" from the FCP effects section. This is what I get after some tweeking of the Keyer.



It's not bad! I have a generated background underneath (behind) the main timeline, and the blue wall basically disappears leaving on one little splotchy area on the left, and a piece of black furniture to the right. Note: This is after I've already used the "Sample Color" and some of the sliders to dial in the Keyer. Once I get it looking "this good," I just drop in two "shape masks" from the FCP effects library and cover up the two "oddball" areas.


And this is what I get...



It really does look pretty descent... considering it is super thrown together.


The problem I would like to resolve is... if you look at his raised-hand... you can see where some blue "over spill" is making his hand transparent. I thought... that since many of the FCP effects have an "Add a mask" feature... such as the Blur effects... why does the Keyer NOT have this?


For example... if you drop the Gaussian Blur effect onto a clip, and you want to establish an area of the screen that is ignored by the Gaussian blur, i.e. is not blurry... There is a little "Add a mask" feature in the Inspector on the gaussian blur. Create a shape mask... and where ever you place this mask... it will not be blurry.


I would like to add a mask to the Keyer that will simply do away with the Keyer in the center of his chest... since he never moves around. The Keyer does not have this "add a mask" feature. I thought I might be able to do it by adding another "shape mask" to the center of his chest. But this does not work. If I drop in the mask... it show up a a hole in his chest. If I invert the mask, it erases everything around him... except the mask.


Anybody know how I might be able to do this?

Posted on May 7, 2023 2:56 PM

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Posted on May 7, 2023 5:07 PM

One quick way:

Duplicate the clip that contains the subject by holding down the option key while clicking on the clip in the timeline, holding down the mouse button and drag upwards. Release the mouse button.


You should now have two identical clips, one on top of each other, in sync sitting on the timeline.


On the clip you just created (the top clip) remove the keyer effect.


Apply the Draw Mask effect to that clip and draw a mask around the area you want to maintain.


This will cover the area of unwanted keying in the clip below it.


MtD


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May 7, 2023 5:07 PM in response to Dolmetscher

One quick way:

Duplicate the clip that contains the subject by holding down the option key while clicking on the clip in the timeline, holding down the mouse button and drag upwards. Release the mouse button.


You should now have two identical clips, one on top of each other, in sync sitting on the timeline.


On the clip you just created (the top clip) remove the keyer effect.


Apply the Draw Mask effect to that clip and draw a mask around the area you want to maintain.


This will cover the area of unwanted keying in the clip below it.


MtD


May 7, 2023 11:39 PM in response to Dolmetscher

This might help:

https://fcpxtemplates.com/?sdm_process_download=1&download_id=26315


The effect is called Color Fill. Here's an example:





And this is what I got when I dropped the Keyer on it (last shape mask added still showing):





Here's the effect parameters. It starts off with the Mix at 0 so you can layout masks (and/or use the color mask while you can still see the target) otherwise, the effect will just fill the frame with a solid color. You can add in the color as soon as you lay down the first mask.


Notice the color choice: it's picked from the "best blue" in the background. I used the left side shape masks to cover the weakest region. The 3rd and last shape mask was after the color mask selection to cover the black strip along the top (that was left).


Color selection is an "art form" and takes practice. Notice the softness is at 0. This is a preferred level for "tough isolations" like this one. You can hold down the shift key and make multiple *additive* selections. If you need to start over, release the shift key and make a "first click" — you can also undo in reverse order with command-z. Also notice from the top image that the dark shadows were not included in the mask... that's probably pushing the color mask selection a little too far. (In this case, you can actually ADD **another** Color Fill effect, use the Color Mask and mask ONLY the darker range.) Here's an example of using 2 Color Fills:



This is a rather "solid" blue screen for the keyer.


For the Keyer, you only have to get "close". You have to be careful not to "catch" the blue light on the subject by the Color Fill effect. However, if you need to, you can add additional shape masks over the subject with the blend set to subtract.


The more you can rely on the color mask for the fill, the less you have to worry about "animating" the shape masks.


Oh — and you don't have to duplicate the clip, use compound clips, or use draw masks, etc. You work right in the clip you need to key.


HTH...



*You can click and drag a color mask selection, but I don't recommend it for this kind of work. It's better to "choose your levels" of selection using the shift key and single clicks. It takes practice to learn — but you'll pick it up quickly. You can add about 16 levels of color shade (or so...) but it's best to keep as few "point selections" as possible. Also — spend time learning the HSL alternate method. It's a lot more powerful and capable of better refinement than the 3D (but the learning curve is much longer!)

May 7, 2023 7:19 PM in response to Dolmetscher

As a heads up — Effect Masks are available for **every** Effect EXCEPT the following:


Keyer

Luma Keyer

and ALL Masks that come with Final Cut Pro (in the Masks category).


Effect Masks were always available for Color Board effects. They were added to all the other effects (except those mentioned) somewhere around FCP 10.2.

May 7, 2023 9:09 PM in response to Meg The Dog

Thanks @Meg The Dog. The way you describe is exactly what I've been doing.


I just... really hate it. Because I almost always end up accidentally moving one of the clips by 1-2 px... or... more. and it creates a weird situation. Also... it increased final export and render time by a ton to have double of everything.


And I know that I could probably do a metric ton of "Compound Clips" to prevent them from getting skewed from one another. But... Compound Clips are the worst!!! 1-2 is okay. But if you have an entire 20 min. video with 60-70 compound clips... barf. Vom'pound clips. :-)


Thanks for your help! I'm at least glad to know that my brain works properly... 'ish.

May 10, 2023 7:21 AM in response to Dolmetscher

Dolmetscher wrote:

The only way I know how to get an "Effect" into FCP is through Motion. Can you simply import an effect into FCP?


Motion is used to create these effects, but is not necessary for installing them.

Effects created in Motion can even be used in FCP on Macs where Motion not installed.


All you have to do is place them in the appropriate location so FCP can "see" them.

For effects, that is


~/Movies/Motion Templates/Effects


where ~ denotes your home folder.

Under Effects, you have "category" folders. The name of a category is used to group effects together in the FCP effects browser.

Inside a category, you place your effects. This is the same for transitions, titles and generators.


For example, here is where a transition called "Asym Dissolve", in a category called "Lichinho", would be:


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Why does the "Keyer" in FCP not have a mask feature?

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