What Has Happened to FCP? I want to like it, but I find it difficult.

Now before you start saying, you need to learn more, I have been editing for over 30 years, going back to film and also starting out on the very first version of FCP. I have continued to use FCP 7 up until a few months ago running Maverick with no problems, however my computer just died and I had to give it up. I have been reading, watching Youtube videos, on and on and still confused by setting up a project and moving it to a safe place to keep for future edits. Way back in 2004 I taught a class on FCP at a community college and this was the one thing that students could not wrap their head around, so in almost every class I'd go over this part to show them, make sure you are pointing FCP to your project on your external hard drive or all your work is going to the internal hard drive to the computer in the classroom. That was the default position. So here it is 2023 and now I'm stumped. I thought I had followed all the instructions on getting my project on my external drive, so last night was the real test. It failed! I watched one video where it showed you just saving the FCP Library file and that was it, but that is not it. As an editor you have to learn a system of filing or you will never be able to make it as an editor. I have folders for each camera, audio files, Motion Files and finally the exported files, those all reside in one main folder that I can copy to another drive to be able to pull up when I need it again. When I copied all this over last night and disconnected the original drive to make sure it was all pulling from the new place, I got nothing but red files! I did the relink files and there are still some files that are showing red. This was my first project in the new FCP and I want to like it, but it is so different and confusing I found it very hard to wrap my head around it. I have edited feature films, commercials, music videos, training videos, on and on, so I'm not new to the rodeo, just new to this version of FCP. Is there anyone out there like me that is using this way of filing and moving projects? Here is why this is so important to get it right. My second film I thought I had properly backed it up, but I did not, so I lost the ability to ever go back and do anything with that film, it costs me a possible distribution deal not being able to go back and do some re-edits. Now, what I just did is just a YouTube video of me and my wife in our boat, so not so important, however, in the even of an important video, I need to know how to properly save my files, not just masters, but the ability to go in and make changes if I need to. Please don't post links to videos that do not talk about this, because just saving the library file is not what I'm talking about, there needs to be a way to do what I've been doing since like 25 years ago, saving the entire project, raw camera footage and the project itself. Thanks in advance!

Shane are you still out there? He used to be my go to guy, but he might of left FCP like many did when FCP X was rolled out. He is a guy who was doing work with the history channel and would know exactly what I was talking about.

Posted on Jul 21, 2023 5:40 AM

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Jul 22, 2023 6:32 AM in response to Tom Wolsky

Not sure why I need additional software. I film with 3 cameras. 2 Panasonics, one GoPro. Before I do anything with the GoPro footage I take it into compressor and make it ProRes. I'm sure some will say, that is a waste, but I find that works best for me, especially since I'm shooting 1080 on all cameras. Without doing that the to GoPro footage it was constantly needing rendering and it was dropping frames, now with this technique it's smooth as butter. Since my other cameras are both Panasonic and I'm shooting the same setup, I copy those over to an external drive, hit the import button and they show up in my browser. That is why I'm not sure why I need additional software. I guess what I need to make sure I understand is how FCP is storing stuff. I think for me to wrap my head around this, I will make a test project with some sample files, use my folder structure and see if I'm keeping everything in place. Because another thing that I'm confused about is the way Motion does things now, calling it an image placeholder, and not being able to edit on the fly like the old Motion and FCP is also a bummer, it will let you edit text, but that is all I've been able to do. So much to relearn, however I do agree it's got some great features, but missing some that I think were better.

How can I be sure that I'm not leaving stuff over on my hard drives? I bought the bare minimum and that will clog up quickly if I have some left over that I think are on the externals, but they are really in two places.

This is from my even older laptop running FCP 6, as long as you had everything pointing to the same place here, your project was saved there and you could open it anywhere as long as you had all your files in this location. In the new FCP, I see the window that is similar, but not confident in understanding if all my files are pointing to the right place. I know that from past disasters if you are missing your render files, you can not open your project, but like I said if all your files are in this place you are good to go.

11 replies

Jul 21, 2023 5:52 AM in response to Don Johns

Your system of filing is perfectly fine and there is no inherent problem with it, or with using it in connection to FCP.


One little detail that is not specific to FCP but to recent versions of macOS: you need to give FCP “Full Disk Access”, or the system may restrict its access to files in some locations like external volumes. Do this now if you haven’t yet.


FCP iz different and that can make the transition at times uncomfortable, but once you “get it”, especially the metadata capabilities and the magnetic timeline, I think you’ll appreciate it.


As you know editing, you can probably skim over several aspects of them, but still these two great tutorials, often recommended here, may help in overcoming some of the initial curve:


https://www.youtube.com/watch?v=HqUP7Zgeuck


https://www.izzyvideo.com/final-cut-pro-tutorial/


Jul 21, 2023 5:57 AM in response to Don Johns

I would advise reaching out to Apple's creative media team. They will have to transfer you from there to another department who handles Final Cut Pro. They may be able to at least point you in the right direction on this.



I use FCP, but not on an external HD. I create my projects on my device then submit my completed projects, and move them to an external HD just to store a copy there.


Good Luck!

Jul 21, 2023 6:10 AM in response to Don Johns

I don't think Shane went with the new FCP.


The problem begins on how you get your media onto the computer and into FCP. If you're getting it from a camera or camera card, FCP will want to put it somewhere. The default is inside the library bundle, which isn't a great idea for large productions. You can assign a location to store the media, but FCP will create a folder structure for it. If you assign a folder or drive the structure will look like this



Not ideal for most users I think. I would suggest you use Image Capture or EditReady or maybe just drag and drop or other tools to ingest your media to your drive, create a folder structure that you find useful, and then import into FCP using the Leave in Place option in the import window, or drag and drop using the Option key to leave in place. If you drag folders, these will create keyword collections, which is handy.

Jul 21, 2023 6:20 AM in response to Tom Wolsky

Tom Wolsky wrote:

I would suggest you use Image Capture or EditReady or maybe just drag and drop or other tools to ingest your media to your drive, create a folder structure that you find useful, and then import into FCP using the Leave in Place option in the import window, or drag and drop using the Option key to leave in place. If you drag folders, these will create keyword collections, which is handy.

I totally agree, of course.

I never import directly from camera to FCP, I use Image Capture or use the Finder directly to copy files into their folder hierarchy.

And, of course, I then import from there to FCP using "Leave in Place".

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Jul 22, 2023 6:32 AM in response to Tom Wolsky

Not sure why I need additional software. I film with 3 cameras. 2 Panasonics, one GoPro. Before I do anything with the GoPro footage I take it into compressor and make it ProRes. I'm sure some will say, that is a waste, but I find that works best for me, especially since I'm shooting 1080 on all cameras. Without doing that the to GoPro footage it was constantly needing rendering and it was dropping frames, now with this technique it's smooth as butter. Since my other cameras are both Panasonic and I'm shooting the same setup, I copy those over to an external drive, hit the import button and they show up in my browser. That is why I'm not sure why I need additional software. I guess what I need to make sure I understand is how FCP is storing stuff. I think for me to wrap my head around this, I will make a test project with some sample files, use my folder structure and see if I'm keeping everything in place. Because another thing that I'm confused about is the way Motion does things now, calling it an image placeholder, and not being able to edit on the fly like the old Motion and FCP is also a bummer, it will let you edit text, but that is all I've been able to do. So much to relearn, however I do agree it's got some great features, but missing some that I think were better.

How can I be sure that I'm not leaving stuff over on my hard drives? I bought the bare minimum and that will clog up quickly if I have some left over that I think are on the externals, but they are really in two places.

This is from my even older laptop running FCP 6, as long as you had everything pointing to the same place here, your project was saved there and you could open it anywhere as long as you had all your files in this location. In the new FCP, I see the window that is similar, but not confident in understanding if all my files are pointing to the right place. I know that from past disasters if you are missing your render files, you can not open your project, but like I said if all your files are in this place you are good to go.

Jul 22, 2023 6:36 AM in response to Luis Sequeira1

This video is not helpful, if I followed his structure, I would not have all my raw data, that is what I'm trying to figure out. Having the project file connected to your library is not the same thing, for example, let's say I have saved all this as the project was finished at that time, I get a call we want to change an edit, I go back in, but the file I need was never used, hence never imported into the project, so now I'm missing those files that were saved in the folders that were on the external drive. That is what has happened in this project following this file structure. I will still have to do some more research on this.

Jul 22, 2023 7:14 AM in response to Don Johns

You don’t need additional software. You’re running everything through Compressor. Fine. I didn’t know that. I wouldn’t do it because most current systems can work with that media without needing optimization. Render files are not necessary for most systems. Most users switch off background rendering in FCP settings.


The terminology is different in FCP. It helps to learn it. A legacy FCP sequence is now called a project. The project is mostly analogous to the library. Bins are most like events.


There are no tracks in the timeline and there are no bins in the browser. A clip is defined my the tags you add to it, keywords, favorites, roles. They’re not defined by where they are, what bin they’re in, or what “track” they’re on.

Jul 22, 2023 8:21 AM in response to Don Johns

Here is what happened on my test. First imagine is external drive that I originally put files on. Opened a new project, imported all the files and before doing that pointed everything to the ED (external drive) to make sure they were all pointed in the same place. After that I quit FCP, copied the folder from ED 1 to another ED 2. Opened the project file and got what you see in image 2. No matter what I did it would not reconnect the files. What am I doing wrong here? I know I must be missing something. I need to understand this before I start another project. Now when I disconnected the ED 2, and reconnected the ED 1, project opened with no problems, no rendering, nothing, it just worked, but not the 2nd drive. *It posted my images wrong, first image is ED 2 not working and 2nd image is ED 1 working.

Jul 22, 2023 8:31 AM in response to Don Johns

Opened a project means opened a new library?


Imported how exactly? Leave in place or to the assigned location? Is FCP Storage Test the name of the drive ED1 or a folder on it? I guessing it’s a folder. That’s the folder you copied to ED2? Copying the folder to ED2 should make no difference to FCP if the media in the folder FCP Storage Test is still on ED1 and. ED1 is still connected. The application is following file paths. If the file path is disrupted the library will show the missing file alert.

Jul 22, 2023 3:09 PM in response to Don Johns

Don Johns: "I have been editing for over 30 years...have continued to use FCP 7 up until a few months ago running Maverick with no problems... I copied all this over last night and disconnected the original drive...I got nothing but red files! I did the relink files and there are still some files that are showing red. This was my first project in the new FCP and I want to like it, but it is so different and confusing I found it very hard to wrap my head around it."


Don, you are having the same experience I did. The 2015 Will Smith movie "Focus" was edited on FCPX, and 1st Asst. Editor Michael Matzdorff became so frustrated when going from Avid to FCPX, he called Apple and asked for a refund! He later got used to FCPX and even wrote a book about it. BTW I below use "FCPX" for clarity, but Apple has renamed it back to FCP.


It's sometimes more difficult for experienced people to transition to FCPX than for new editors. You must understand it's not like going from Avid to Premiere or Premiere to Resolve. FCPX has a preferred way of working, and when used that way, it is very smooth and pleasant. When you tie one hand behind its back and try to force it to be Avid or Premiere, it doesn't work well.


Re media management in FCPX, this can work well if done properly. That includes only using disks formatted as APFS or MacOS Extended Journaled, not ExFAT or anything else. It also includes maintaining awareness of whether you imported the media using "leave files in place" or "copy to library". It includes using globally-unique filenames, IOW every file should be unique across all projects and all time. If needed you can use Finder to batch rename the clips upon offload to add a 5-digit unique suffix.


Unlike all other NLEs, FCPX can use "inode address resolution", which is a feature of Unix-derived file systems. After importing media using "leave files in place", you can literally rename every file on disk, move each file to a different location on the volume, go inside the library and delete all the symbolic links pointing to those files, and upon restart FCPX will instantly relink to those and rebuild all the symbolic links. However this only works within a volume, not across volumes, due to inode limitations.


I list below some of the main characteristics of FCPX. It is powerful but it can take an experienced editor time to accept the new workflow. I suggest you check out the various tutorials and books available on FCPX. Don't assume because of your experience you don't need that.


FCPX is the convergence of several concepts: 


(1) Pervasive database-driven media organization. IOW you don't pancake clips on a timeline as if that's your only organizational tool. You spend time in the Event Browser rating and keywording material before you touch a timeline.


(2) Curating material in the Event Browser is facilitated by an extremely high-performance media skimmer. Compare the update rate and latency of the FCPX skimmer to "Hover Scrub". The skimmer is full-screen and much faster.


(3) Organization in FCPX is *range* based, not clip based. You can have multiple keyworded ranges within a single clip. You can navigate between marked ranges in the Event Browser: Set multiple ranges in the browser in Final Cut Pro for Mac - Apple Support


(4) Due to the high performance and database organization, it's not necessary to sift through material outside the NLE and import only the "keepers". With FCPX you can import everything using "leave files in place" and do the initial assessment and selects there.


(5) After curation, use the database tools to query the material. Use keyword collections, smart collections and filter on favorites/rejects.


(6) Magnetic timeline, which includes an object-oriented encapsulated approach. In general, audio and video are not detached entities, which helps maintain sync. Instead of tracks, audio often has embedded "components" visible in the Inspector. Audio is assigned roles that helps further classify and organize it. Use the Timeline Index for this: View your project in the timeline index in Final Cut Pro for Mac - Apple Support


(7) Magnetic timeline, part 2: Beyond the "magnetism", the goal is to put most material on the primary storyline and supporting material on connected clips or a secondary storyline. For a music video, the primary storyline might be audio. 


Learn to think in these terms and use the product accordingly, or there will be problems. Experience indicates a remapped "hot key" approach for transitioning editors will not be successful.

What Has Happened to FCP? I want to like it, but I find it difficult.

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