I tried fly fishing once, in the Winooski River, when I was a kid... I don't really have the patience for it. Anyway...
If you know you can keep the product in front of you w/r/t the camera, then your draw mask should look something like:

that way you can lift the product up to face level without cutting out. Draw Masks can be animated (for "rotoscoping") if necessary. [If you right click on the Draw Mask lines, you can Add Points where necessary — you shouldn't have to start over... If you need help with rotoscoping, let us know!]
There's a technique you could try along the same lines. It **does not require** a separate clip.
First, apply a Hue/Saturation effect to the clip. Use an Effects Mask > Color Mask and select the green colors in the "product" you want to protect from being keyed out. Change the Hue to 180. Add an Effects Mask > Shape Mask to create a boundary for the effect like this:

(Keyer with Hue/Saturation effects workaround)
You can add another shape mask to cover your face (but not "bleed" into the green screen area) if necessary. Shape Masks are *easily* animated if you need to do some minor tracking for your movements.
Apply the Keyer.
Apply *another* Hue/Saturation effect with an Effects Mask > Color Mask and select the altered color and "reset" the Hue by 180. (Adjust the Value if necessary). It should not require any extra shape masks at this point.
Keying can be simple, but sometimes it's an outright "art form"!
As I said, I don't use the Keyer for myself. I have tools I built (which are "commercial" so I can't discuss/hawk them here.) My keyer has access (relies on, actually) to the built in Effects Masks so I can do something like:

(Custom keyer with applied Effects Masks > Shape Masks)
where the keyer can have portions of the image Added (the edge "bars") and/or Subtracted (the area in front of you) from the Key without any additional effects* or duplicating the clip and using a draw mask or shape masks to isolate parts of the image.
*Other parts of my keying process which are built into Keyer are in separate effects in my "system" of keying, so any spill suppression is added separately as well as matte "adjustments"... The order of the application of effects has proven important on many occasions! Since every separate effect is *minimal*, adding the extra effects separately has no noticeable "hit" on the performance of the clip. Spill suppression/Matte tools are only added IF they're necessary.
I'll leave it at that for now...