Audio problems in FCPX
Hello everybody,
this issue happens to me time to time and I can't tell why some projects work flawlessly and some not.
But in my current project, which is about 25 minutes long, XAVC 4K 4:2:2 shot in S-log (my most commonly used format), which contains different audio sources (mics), some multicam parts and several music tracks - mostly in .m4a format. All data is located on a fast external Thunderbolt SSD, so speed is usually no issue even with bigger multicams.
Usually after some minutes of editing, FCPX stops playing back the audio. Than I stop the playback and the audio starts playing. This persists until I restart FCPX and than the same game starts again and it is very annoying.
I tried reencoding the music thacks to AIFF 48kHz, but it didn't change anything. All the other audio is 24bit/48kHz.
This is making me think of switching to other NLE ... so bad...