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Bug: Angles out of order for "4-Angles" Angle Viewer Display

Hi folks!


I just updated to FCP 10.8.X and I don't recall seeing this bug under 10.7, but my conditions may have changed since then.


In any case, as you can see, just by changing the display from 9-angles to 4-angles, the views are now displayed out of order. I want to use 4 because I want a bigger view of the 2 angles I'm trying to compare. In fact, the same problem seems to be affecting my ability to use the "Sync to Monitoring Angle..." feature which is supposed to put the two side by side. But the "out of sync" clip on the left-hand viewer is not the one I selected.


This is a show stopper for me. Has anyone else see this issue? It's hard keeping these angles straight and doing these syncs (that somehow the audio sync feature can't handle). But if I don't even know what angle I'm working with, I'm handcuffed.


Thoughts??


Thanks!!


Mac mini, macOS 14.6

Posted on Sep 15, 2024 9:29 AM

Reply
5 replies

Sep 15, 2024 11:11 AM in response to Dave Kitabjian

I tried to reproduce the situation by making a multicam clip with 5 angles, but it is working correctly here, at least in the short test that I could do. Angles are named 1 through 5, in top down order inside the multicam.


TRY deleting preferences - always one of the first things to do when the application misbehaves somehow.


Here is how they show with the Angle Viewer set to show 9 angles:



And here are the first 4 - notice below that the 5th angle does come after them:



Sep 15, 2024 2:37 PM in response to Dave Kitabjian

Dave Kitabjian wrote:

1. > I tried to reproduce the situation by making a multicam clip with 5 angles, but it is working correctly here

Let me clarify that I created the multi cam as follows:

select a few clips
2. creat multicam
3. realize I left out a few and so inserted a couple more in between the others in the order they should naturally appear

Could FCP be confused how to sequence the angles since some were inserted later?

Maybe, but I still cannot reproduce it.

I would expect the order in the Angle Viewer to always match the order you set in the Angle Editor, and that is what I am seeing on my mac.

I have tried moving the angles around and on my mac whatever I do to the angles (add, remove, change the order) is immediately and correctly reflected in the Angle Viewer.


Here is an example from just now - you can see that despite mixing them, the order is the same up in the Angle Viewer and down in the Angle Editor.




Sep 15, 2024 11:17 AM in response to Dave Kitabjian

Regarding the second problem (Sync to Monitoring Angle).


I experimented a bit. Here is what I did and what I found:


I made angle 2 the monitoring angle, and then tried to sync angle 3 to it


*At first*, I saw angles 1 and 2 (instead of 3 and 2).


*Moving the skimmer* on angle 3 immediately corrected this, now showing angles 3 and 2, as supposed to.


So maybe all you have to do is move the skimmer on the angle that you are trying to sync.

Sep 15, 2024 1:26 PM in response to Luis Sequeira1

> I tried to reproduce the situation by making a multicam clip with 5 angles, but it is working correctly here


Let me clarify that I created the multi cam as follows:


  1. select a few clips
  2. creat multicam
  3. realize I left out a few and so inserted a couple more in between the others in the order they should naturally appear


Could FCP be confused how to sequence the angles since some were inserted later?

Sep 16, 2024 4:44 PM in response to Luis Sequeira1

> maybe all you have to do is move the skimmer on the angle that you are trying to sync.


Thanks again for your feedback.


I did try the skimming trick for "Sync to Monitoring Angle". It did appear to work, switching me from seeing the wrong angle in the viewer to the right one. Seems like a bug to me: the manual says that after you follow that procedure, you would see the specified angle in the viewer; not some random other angle that the skimmer may not have moved off of yet.


But anyway, I'm not sure what I believe right now, because the original problem with the 4-Angle display has gone away. I had tried restarting FCP before, and that didn't help. I had also tried switching to other Multicams in the same project, and then back; that didn't help either. Somehow, the passage of time seems to have helped.


And I will add that other navigational and visual inconsistencies in FCP seem to have gone away with the passage of time. I know FCP does some things in the background, and I have wondered if those not being complete are confusing the display. But usually I check to see if any are running, and there aren't. Are there other things going on in the background that are "cleaning things up" that I cannot see, and which might be fixing anomalies? And I just have to wait for them, or expect things to be weird if I'm not that patient??


Not sure what else to do here. I'm a software engineer, and troubleshoot professionally, but I don't know how this app works.

Bug: Angles out of order for "4-Angles" Angle Viewer Display

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