Overheating on MacBook Air M1 When using simulator in Xcode
I’m using a MacBook Air M1 to build an iOS app in Xcode.
Whenever I run the build, especially when using the iOS Simulator, the hinge area of the laptop gets very hot.
When I check Activity Monitor, I see processes like diagnosticd, diskimagesiod, kernel_task, and WindowServer consuming a high percentage of CPU.
The simulator itself is also taking some CPU, but these background processes seem to spike heavily during builds.
What could be causing these specific processes to use so much CPU during iOS app builds, and what steps can I take to reduce the heat and CPU load without affecting my development workflow too much?
MacBook Air 13″, macOS 15.5