Request for Native BRAW Support in Final Cut Pro

I’m honestly getting tired of waiting for native BRAW support in Final Cut Pro. And before anyone jumps into the classic “why are you using BRAW anyway?” debate, that’s not the point here.


Sure, BRAW Toolbox and Color Finale Transcoder exist, but they just don’t feel like true native support. Meanwhile, Premiere Pro’s BRAW implementation is solid and works flawlessly.


Is anyone else here still waiting on this?

Feels like it’s been forever

MacBook Air 13″, macOS 26.1

Posted on Dec 7, 2025 6:44 AM

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Posted on Dec 29, 2025 8:36 PM

so Blackmagic Design support finally gave a solid reply regarding braw support for BRAW support Extension for Final Cut Pro. they said that


"Native Blackmagic RAW support on Apple's Final Cut Pro can only be possible if Apple grants us access to Final Cut Pro's private decode API. Apple has not made this available to any third party developers till date"


“Therefore, if you would like to see Native Blackmagic RAW support on Apple's Final Cut Pro, kindly write to Apple and request them to grant third party access to Final Cut Pro's private decode API. The ball is on their court, not ours”



if anyone from the final cut pro team is seeing this, i humbly request you to please look into this and guide us on what needs to be done. a lot of creators are struggling with this every single day. final cut pro is an incredible tool, and Native Blackmagic RAW support is a need and not a want. please don’t let your users suffer over something that can be fixed.

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Question marked as Top-ranking reply

Dec 29, 2025 8:36 PM in response to joema

so Blackmagic Design support finally gave a solid reply regarding braw support for BRAW support Extension for Final Cut Pro. they said that


"Native Blackmagic RAW support on Apple's Final Cut Pro can only be possible if Apple grants us access to Final Cut Pro's private decode API. Apple has not made this available to any third party developers till date"


“Therefore, if you would like to see Native Blackmagic RAW support on Apple's Final Cut Pro, kindly write to Apple and request them to grant third party access to Final Cut Pro's private decode API. The ball is on their court, not ours”



if anyone from the final cut pro team is seeing this, i humbly request you to please look into this and guide us on what needs to be done. a lot of creators are struggling with this every single day. final cut pro is an incredible tool, and Native Blackmagic RAW support is a need and not a want. please don’t let your users suffer over something that can be fixed.

Jan 4, 2026 7:28 AM in response to shubhampratap

I've extensively studied the underlying technical factors about BRAW support in FCP, and I believe the alleged statement by Blackmagic Design Support may be incorrect. Note it was supposedly from the support group; it was not a statement from Blackmagic Development, nor did the statement by the support people say it was vetted by development.


Some terms in that statement by Blackmagic Support indicate the possible source of confusion: "Workflow Extensions" and "FxPlug4." By contrast, they did not use the correct term for the newly-released framework that is designed for creating RAW video plugins, which is "MediaExtension." Review of the three frameworks:


  • FxPlug4: Strictly for image processing effects (filters, generators, analyzers, and transitions). FxPlug receives frames that have already been decoded into pixel buffers. It operates too late in the pipeline to handle file decoding.


  • Workflow Extension Framework: Introduced to allow tighter integration of third-party ecosystem tools (like frame.io, Shutterstock, or asset managers) directly into the FCP user interface. It is purely an interface and orchestration layer. It has no access to the rendering pipeline or the low-level media decoding block.


  • MediaExtension Framework: Introduced in macOS 14 Sonoma (and significantly refined for FCP usage in macOS 15 Sequoia). This framework is a modern replacement for the old QuickTime Component and CoreMedia plugin architectures. It allows developers to create custom Format Readers (MEFormatReader) and Video Decoders (MEVideoDecoder) that run as sandboxed extensions (via ExtensionKit). This enables the system (and apps like Final Cut Pro) to recognize, parse, and decode media formats that are not natively supported by Apple, such as RAW video formats.


A deep study of the internal implementation of the RED R3D, Sony X-OCN, ARRIRAW, and Canon RAW plugins for FCP indicates three of them use an older, undocumented private plugin interface. Those did seem to require some special inside information to complete.


However, it appears the newer Sony X-OCN plugin by Nablet is implemented using solely Apple's new MediaExtension framework. It does not require any special private info, and can be fully implemented using the documented framework: MediaExtension | Apple Developer Documentation


This implies that it is now (recently) possible for a RAW codec provider (including BRAW) to use the MediaExtension framework to produce a plugin that provides native-like capabilities in FCP, including RAW controls.


I believe whoever at Blackmagic Support wrote that email was not a software developer and was relying on outdated information. I don't know why a plugin for Sony X-OCN using MediaExtension recently became available, and not yet BRAW, but it currently appears there is no fundamental technical roadblock to Blackmagic (or another approved third party) producing a BRAW plugin.


Dec 8, 2025 6:35 PM in response to shubhampratap

Chris Hocking, developer of BRAW Toolbox, posted this from Sept - Nov 2025:


"The MediaExtension Framework provides a means for developers to create format readers, video decoders, and RAW processors for media that the system doesn’t natively support."


"Now that Apple has a Media Extension in the wild of their own - it's really only a matter of time until Blackmagic finally releases their Media Extension for Blackmagic RAW - as announced at last year's Final Cut Pro Creative Summit."


"We currently don't know when Blackmagic will release their Media Extension...However, now that Blackmagic have access to Media Extensions, they'll be able to do things far better than what I could do with BRAW Toolbox in terms of performance, due to the fact that I was basically "tricking" Final Cut Pro into using an "effect" to draw BRAW frames.


"Until then though, BRAW Toolbox still remains the best way to access BRAW directly/natively in Final Cut Pro."

Dec 8, 2025 7:07 AM in response to shubhampratap

It's actually up to Blackmagic Design. To add their codec to FCP they just need to build what amounts to a sort of plug-in they can have you download and install. That's how FCP was originally made, so third parties could make their own codecs compatible with FCP.


Apple has a great relationship with BMD, don't ever doubt that. They do many projects together all the time. Why BRAW is no supported in FCP can only be a BMD issues. I see no reason (or method) for Apple to "block" it from FCP.


The fact that Apple has no issue with us discussing it here, and BMD deletes posts asking about it, I think says a lot about who's court the ball has always been in.

Dec 8, 2025 11:46 AM in response to BenB

it's honestly super annoying and i'm dealing with this every single day. i posted about this again on blackmagic’s forum, hoping someone addresses it, but i’m not expecting much. i have no idea who to even ask at this point or who’s actually accountable. i don’t know if this is on their roadmap or not, and if it isn’t then i might have to switch my NLE, which i genuinely don’t want to do because nothing hits like fcp for me.

Request for Native BRAW Support in Final Cut Pro

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