Cinematic Depth Of Field is frozen outside Multicam?

Hi folks!


I'm trying to use Cinematic video in my FCP project. I shot it correctly, and I previously tested to confirm that FCP recognizes and supports the ability to adjust the Depth of Field after import.


What I just discovered tonight is that I lose that DoF control on the Project Timeline. If I switch to a cinematic angle, I don't have the DoF control. Instead, I have to go back to the Multicam, open that angle, and change it there:

But I want to do my creative work on the Project Timeline, and I may choose a different DoF at a different spot on my Project Timeline or even on a different Project. I don't see a way to do that because it appears that the DoF has to be frozen into the Multicam, even tho most (all?) other video editing parameters remain available to users on the Timeline.


Is this a known limitation? How are you guys working around this? Has anyone raised it as a feature request?


Thanks!


Dave

Mac mini (M2, 2023)

Posted on Sep 2, 2026 4:44 PM

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Question marked as Top-ranking reply

Posted on Sep 3, 2026 7:45 AM

Automatic Duck makes a plugin called Multicam Flattener just for things like this. It flattens multicam edits in a project timeline so you can do stabilization and cinematic and such. Why is FCP the only NLE on the market to NOT flatten mutlicams?

7 replies

Sep 3, 2026 11:20 AM in response to Dave Kitabjian

Dave Kitabjian wrote:
"you could just do another multicam with the same angles (or MAYBE the “Reference new Parent Clip” command could be used"
Interesting. I guess your expectation is that the Cinematic settings stored with the Multicam metadata and not with the angle itself? If the former, your idea should work. If the latter, then the duplicate Multicam will have the same problem.
I can try this sometime when I get a chance :-)
Either way, the angle editor should be for syncing and arranging angles. Almost all creative work is done on the timeline. And FCP gives you access to all the other controls on the timeline (crop, transform, color enhancements...) for this very reason. Explicitly excluding DoF creates a workflow anomaly. I'd like to see Apple add support for this.

I beg to differ.

Crop, Transform, etc. are valid for all types of video clips (including stills).

DOF is only valid for Cinematic clips. So it is not being singled out.

Take any non-cinematic video clip and, unsurprisingly, there is no control for DOF (or for setting a different focus area), because it does not make sense for that clip. The same is true for a multicam. You can't adjust DOF on the container. You also can't adjust DOF on a Compound Clip, even if it happens to include some cinematic clips in it.


Also: you can do a lot more in the Angle Editor than you seem to imply. For example, it's very common to have clips shot with different camera models and makes in a multicam. Where would you expect to do color matching or color correcting, so that the several angles work together nicely? The answer is, of course, the Angle Editor.



Sep 3, 2026 6:13 AM in response to Dave Kitabjian

Yes, you can only use the cinematic controls on cinematic clips, and not in containers like multicam clips.

You can double-click the multicam to open it in the Angle Editor and make any adjustments there.


In order to use the multicam in different projects with different cinematic settings, you could just do another multicam with the same angles (or MAYBE the “Reference new Parent Clip” command could be used - I expect that it may work with multicam as it does with compound clips, but I am away from my mac and cannot confirm)

Sep 3, 2026 10:29 AM in response to Luis Sequeira1

"you could just do another multicam with the same angles (or MAYBE the “Reference new Parent Clip” command could be used"


Interesting. I guess your expectation is that the Cinematic settings stored with the Multicam metadata and not with the angle itself? If the former, your idea should work. If the latter, then the duplicate Multicam will have the same problem.


I can try this sometime when I get a chance :-)


Either way, the angle editor should be for syncing and arranging angles. Almost all creative work is done on the timeline. And FCP gives you access to all the other controls on the timeline (crop, transform, color enhancements...) for this very reason. Explicitly excluding DoF creates a workflow anomaly. I'd like to see Apple add support for this.

Sep 3, 2026 3:04 PM in response to Luis Sequeira1

Thanks for the replies. I agree with some of it.


"you can do a lot more in the Angle Editor than you seem to imply"


I know you CAN :-) I just don't want to do the editing there because I want to retain the flexibility for later, when all the other creative editing takes place - the Project Timeline.


"Where would you expect to do color matching or color correcting, so that the several angles work together nicely? The answer is, of course, the Angle Editor."


I'm not sure I agree. Besides Color Conform, you can do color enhancements on the "container" (see Multicam clip on Timeline screenshot).


I get that not every clip will support DoF. But they could simply disable or hide DoF for those clips in the Multicam the same way they do for the raw clips.


Cinematic Depth Of Field is frozen outside Multicam?

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