2263 Views 4 Replies Latest reply: Nov 24, 2010 8:49 PM by Rosalie74
The answer i think (don't no if its technically right but it worked and makes sense)
there are 2 individual sounds the game and the ringer/alarm sounds.
The games makers use the ringer/alarm channel for sound so the player can turn on/off music and on/off soundeffects.
So... thats it: I turned the ringer/alarm on highest volume. And now I got sounds in my games!
Problem fixed but I still find it weird that there's a relation between my alarm/ringer and game sounds. Should be seperate channels