There are features in Windows CS5 that won't make it to Mac until CS6. Also, there will likely be updates between now and whenever.
One area where Windows and CUDA play a role with Adobe to off load to GPU and to use Quadro for image rendering - not something your laptop review could test for.
http://kb2.adobe.com/cps/404/kb404898.html
you're using G5, not Mac Pro, may not help.
Good use of more than 4-cores, support for more RAM.
Right now, Double the memory, double the cores, go 32% slower.
Blame it on Apple?
http://macperformanceguide.com/blog/2010/20100905_HallofFameShame--macpro.html
http://macperformanceguide.com/Mac-Upgrade-CaseStudy-MacPro-Memory.html
Why I disable OpenGL in Photoshop CS5
(also, OpenGL 3.x isn't being supported, even as GPUs support 4.0 now)
http://macperformanceguide.com/blog/2010/20100702_PhotoshopOpenGL--photoshop.htm l
About CS5 and 64-bit (and how to optimize)
http://macperformanceguide.com/OptimizingPhotoshopCS5-Intro.html
http://macperformanceguide.com/OptimizingPhotoshop-Intro.html
CS3: G5 Quad vs Mac Pro 2008
http://www.barefeats.com/harper.html
I'd say get a Mac Pro, run both, CS5 for Windows and under OS X, when you purchase your next system. I prefer the Mac Pro's quiet and build, though it does have some limitations, like GPUs that work under OS X.